Basketball Merchandise - EU-27

  • EU-27
  • Revenue in the Basketball Merchandise market is projected to reach US$52.81m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.30%, resulting in a projected market volume of US$56.33m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$1,113.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball Merchandise market is projected to amount to US$13.71 in 2024.
  • In the Basketball Merchandise market, the number of users is expected to amount to 1.3m users by 2029.
  • User penetration in the Basketball Merchandise market will be at 0.9% in 2024.
 
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Analyst Opinion

The Basketball Merchandise Market in the EU-27 is experiencing minimal growth, influenced by factors like consumer demand and online shopping convenience within the continuously growing Sports Market.

Customer preferences:
Consumer preferences in the EU-27 basketball merchandise market are shifting towards sustainable and ethically made products. This trend is being driven by a growing awareness of the environmental impact of manufacturing and a desire for more ethical production practices. As a result, many brands are implementing sustainable sourcing and production methods, such as using recycled materials and reducing carbon emissions. Additionally, there is a growing demand for basketball merchandise that promotes inclusivity and diversity, reflecting the cultural nuances and demographics of the region. This trend is expected to continue as consumers place a higher value on socially responsible and environmentally conscious products.

Trends in the market:
In EU-27 and the Basketball Merchandise Market of the Basketball Market within the Sports Market, there is a growing trend towards e-commerce and online sales. This trend is being fueled by the increasing use of social media platforms, as well as advancements in technology and digital marketing strategies. This has allowed companies to reach a wider audience and provide a more personalized shopping experience for consumers. Additionally, there has been a rise in sustainable and environmentally-friendly merchandise, as well as collaborations with popular influencers and celebrities to drive brand awareness. These trends are expected to continue, with the potential for further growth in online sales and partnerships in the future. This could have significant implications for industry stakeholders, such as traditional brick-and-mortar stores and small businesses, as they may need to adapt their strategies to stay competitive in the evolving marketplace.

Local special circumstances:
In the EU-27, the Basketball Merchandise Market presents unique opportunities due to the popularity of basketball in the region. This is fueled by cultural factors such as the strong presence of professional basketball leagues and the popularity of international competitions. Additionally, there are regulatory differences among member states that influence the distribution and marketing of merchandise. For instance, some countries have stricter regulations on the sale of licensed merchandise, leading to variations in product availability and pricing. These factors contribute to the dynamic nature of the market and present both challenges and opportunities for businesses operating in this sector.

Underlying macroeconomic factors:
The Basketball Merchandise Market of the Basketball Market within the Sports Market in the EU-27 is greatly impacted by macroeconomic factors such as global economic trends, national economic health, and fiscal policies. The market performance is heavily dependent on consumer spending, which is influenced by the overall economic climate. Furthermore, changes in exchange rates, inflation rates, and interest rates can also affect the growth of the market. In addition, government policies and trade agreements can have a significant impact on the competitiveness and pricing of basketball merchandise within the EU-27. Overall, the market is influenced by a complex interplay of macroeconomic factors, which must be carefully monitored and assessed to fully understand and predict the performance of the Basketball Merchandise Market in the EU-27.

Methodology

Data coverage:

The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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