American Football Media - EU-27

  • EU-27
  • Revenue in the American Football Media market is projected to reach US$45.06m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.01%, resulting in a projected market volume of US$47.38m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$15,480.00m in 2024).
  • The average revenue per user (ARPU) in the American Football Media market is projected to amount to US$3.81 in 2024.
  • In the American Football Media market, the number of users is expected to amount to 13.1m users by 2029.
  • User penetration in the American Football Media market will be at 2.6% in 2024.
 
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Analyst Opinion

The American Football Media Market in EU-27 nan has seen minimal growth due to various factors such as increasing digitalization, rising interest in sports, and the convenience of online sports platforms.

Customer preferences:
Consumers are increasingly turning to online streaming services for accessing live games and highlights of American football, as they offer a convenient and cost-effective way to stay connected to the sport. Social media platforms have also become a popular source for real-time updates and discussions among fans. Furthermore, the growing popularity of fantasy football leagues has expanded the reach of the sport, with fans actively engaging in player statistics and analysis through online platforms. The shift towards digital consumption is also reflected in the increasing use of sports betting apps, allowing fans to participate in the game in a more interactive way.

Trends in the market:
In the EU-27 and American Football Media Market of the American Football Market within the Sports Market, there is a noticeable growth in the use of digital platforms for content distribution and consumption. With the rise of streaming services and social media, sports media companies are adapting to offer tailored content and live streaming options to reach a wider audience. This trend is expected to continue, with new technologies such as virtual and augmented reality being integrated into the viewing experience. This presents opportunities for industry stakeholders to capitalize on the popularity of American football and engage with fans in new and innovative ways. As consumer behavior shifts towards digital media, traditional broadcasters and sports leagues will need to adapt their business models to remain competitive in the market.

Local special circumstances:
In the EU-27 market, the American Football Media Market of the American Football Market within the Sports Market is influenced by the strong interest in American football among European viewers and the popularity of major American football events, such as the Super Bowl. However, the market also faces challenges due to cultural differences and regulatory hurdles, such as limits on broadcast rights and advertising regulations. In the American Football Media Market, strategies for expanding the sports reach must take into account these unique factors in order to be successful in tapping into the potential audience. Additionally, local partnerships and collaborations are crucial for effective marketing and distribution of American football content.

Underlying macroeconomic factors:
The American Football Media Market within the Sports Market is greatly impacted by macroeconomic factors such as consumer spending, disposable income, and advertising budgets. In the EU-27 and the US, the strong economic growth and high consumer spending power have resulted in increased investment in sports media and advertising. This has led to a significant increase in revenue opportunities for the American Football Market, with more resources available for broadcasting rights, sponsorships, and merchandise sales. Additionally, government initiatives and policies aimed at promoting sports and maintaining a healthy population have played a major role in driving the growth of the American Football Market in these regions. Furthermore, the growing popularity of American football at a global level has increased the demand for media coverage and has also opened up new opportunities for market expansion.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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