Download Games - Argentina

  • Argentina
  • The revenue in the Download Games market market in Argentina is forecasted to reach US$139.80m in 2024.
  • Revenue is anticipated to demonstrate an annual growth rate (CAGR 2024-2029) of 4.83%, leading to a projected market volume of US$177.00m by 2029.
  • By 2029, the number of users in the Download Games market market in Argentina is expected to reach 7.9m users.
  • User penetration is projected to be 16.7% in 2024 and is expected to decrease to 16.6% by 2029.
  • When compared globally, the in the United States is expected to generate the highest revenue (US$5,054.00m in 2024) in the Download Games market market.
  • The average revenue per user (ARPU) in the Download Games market market in Argentina is forecasted to be US$18.14 in 2024.
  • Argentina's download games market is experiencing a surge in demand, with local developers creating innovative and culturally relevant content for gamers in the country.

Key regions: India, Japan, China, Europe, France

 
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Analyst Opinion

The Download Games market in Argentina has seen significant growth in recent years, driven by changing customer preferences and local special circumstances.

Customer preferences:
In Argentina, there has been a shift in customer preferences towards digital entertainment, including Download Games. This can be attributed to the increasing availability and affordability of smartphones and high-speed internet connections. Customers are now able to easily access and download games directly to their devices, eliminating the need for physical copies. Additionally, the convenience of being able to play games on-the-go has also contributed to the growing popularity of Download Games in Argentina.

Trends in the market:
One of the key trends in the Download Games market in Argentina is the rise of mobile gaming. With the widespread adoption of smartphones, more and more people are using their mobile devices to play games. This trend is driven by the increasing availability of mobile games and the convenience of playing games anytime, anywhere. Mobile games are also becoming more advanced and immersive, offering a wide range of genres and gameplay experiences. Another trend in the market is the increasing popularity of online multiplayer games. Argentinian gamers are increasingly seeking social interactions and competitive experiences in their gaming activities. Online multiplayer games provide a platform for players to connect with others and compete against each other in real-time. This trend is driven by the growing popularity of esports and the rise of professional gaming in Argentina.

Local special circumstances:
Argentina has a large and growing gaming community, with a strong passion for gaming. The country has a rich history of video game development and has produced several successful game developers and studios. This has created a supportive ecosystem for the gaming industry in Argentina, with a strong talent pool and access to funding and resources. Additionally, the affordability of Download Games has also contributed to their popularity in Argentina. With the country's economic challenges, many consumers are looking for affordable entertainment options. Download Games provide a cost-effective alternative to traditional gaming consoles and physical copies of games.

Underlying macroeconomic factors:
The growth of the Download Games market in Argentina can also be attributed to underlying macroeconomic factors. The country has experienced periods of economic instability, including high inflation and currency devaluation. This has made it more difficult for consumers to afford imported goods, including gaming consoles and physical copies of games. As a result, many consumers have turned to Download Games as a more affordable and accessible option. Furthermore, the COVID-19 pandemic has also accelerated the growth of the Download Games market in Argentina. With lockdowns and social distancing measures in place, people have turned to digital entertainment to pass the time and stay connected with others. This has led to an increase in the number of people playing Download Games and spending more time and money on gaming. In conclusion, the Download Games market in Argentina is experiencing significant growth due to changing customer preferences, local special circumstances, and underlying macroeconomic factors. The shift towards digital entertainment, the rise of mobile gaming, and the increasing popularity of online multiplayer games are driving the growth of the market. Additionally, the affordability of Download Games and the impact of macroeconomic factors, such as economic instability and the COVID-19 pandemic, are also contributing to the market's development.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on the Video Games market. Digital video games are defined as fee-based video games distributed over the internet. These include online games, download games, mobile games, and gaming networks. All monetary figures refer to consumer spending on digital goods or subscriptions in the respective market. This spending factors in discounts, margins, and taxes.

Modeling approach / market size:

The market size is determined through a bottom-up approach. We use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per product, usage) to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as various macroeconomic indicators, historical developments, current trends, and reported performance indicators of key market players. In particular, we consider average prices and annual purchase frequencies.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, and 4G coverage.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
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