Baseball Media - GCC

  • GCC
  • Revenue in the Baseball Media market is projected to reach US$3.46m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of -1.06%, resulting in a projected market volume of US$3.28m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$5,836.00m in 2024).
  • The average revenue per user (ARPU) in the Baseball Media market is projected to amount to US$1.94 in 2024.
  • In the Baseball Media market, the number of users is expected to amount to 1.8m users by 2029.
  • User penetration in the Baseball Media market will be at 3.0% in 2024.
 
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Analyst Opinion

The Baseball Media Market in GCC has seen slow growth due to factors such as low consumer interest in digital media and traditional preferences for traditional media channels. This niche market is experiencing a decline in growth, which can be attributed to a lack of technological advancement and limited market competition.

Customer preferences:
As technology continues to evolve, the Baseball Media Market has seen a rise in demand for streaming services. Consumers are now turning to online platforms for their sports content, allowing them to access games and highlights on their own time. This shift towards digital media could be attributed to changing consumer preferences for convenience and customizable viewing experiences. Additionally, as younger generations become more tech-savvy, the market is likely to see a continued growth in digital consumption. This trend is also seen in the wider Sports market, as the rise of social media and online streaming platforms continues to shape the way consumers engage with and consume sports content.

Trends in the market:
In GCC countries, the Baseball Media Market is experiencing a shift towards online streaming services for live games and highlights, as well as an increase in social media usage for engagement and content sharing. In the highly competitive Baseball Market, this trend has major implications for traditional TV broadcasters and advertisers, as they must adapt to changing consumer preferences. Additionally, the rise of e-sports and fantasy baseball in the region presents opportunities for new revenue streams and partnerships for both baseball teams and media companies.

Local special circumstances:
In GCC, the Baseball Media Market is influenced by the regions high income levels and strong presence of multinational companies, resulting in a demand for premium, high-quality media coverage of baseball games. Additionally, cultural factors like the popularity of baseball among expat communities and the tradition of family outings to sporting events also contribute to the markets growth. Moreover, GCCs strict censorship laws and conservative values may impact the type and content of baseball media in the market.

Underlying macroeconomic factors:
The Baseball Media Market within the Sports Market is heavily influenced by macroeconomic factors such as consumer spending, advertising investments, and technological advancements. The overall performance of the countrys economy, including GDP growth, inflation rates, and unemployment rates, directly impacts the demand for media services in the Baseball Market. In addition, changes in fiscal policies and regulations can significantly impact advertising budgets, subsequently affecting media investments in the Baseball Market. Furthermore, the increasing use of digital technology in the sports industry is expected to drive the growth of the Baseball Media Market, as more fans are seeking online platforms for live streaming, news, and other interactive content related to the sport.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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