American Football - GCC

  • GCC
  • Revenue in the American Football market is projected to reach US$5.76m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.45%, resulting in a projected market volume of US$6.50m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$25,840.00m in 2024).
  • The average revenue per user (ARPU) in the American Football market is projected to amount to US$8.06 in 2024.
  • In the American Football market, the number of users is expected to amount to 734.3k users by 2029.
  • User penetration in the American Football market will be at 1.2% in 2024.
 
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Analyst Opinion

The American Football market in the GCC region has been growing at a slow rate due to a combination of factors, including lack of awareness and cultural preferences for other sports. However, with the rise of digital platforms, increasing media coverage, and availability of merchandise and tickets online, there is potential for significant growth in the future.

Customer preferences:
The American Football Market has witnessed a rise in the popularity of personalized and interactive fan experiences, fueled by the increasing use of technology. With the introduction of virtual and augmented reality, fans now have the opportunity to engage with the game in a more immersive way, creating a new level of excitement. Furthermore, the growing interest in health and wellness among consumers has led to a rise in demand for sports nutrition products and fitness equipment. This trend is likely to continue as more people prioritize their physical and mental wellbeing.

Trends in the market:
In the GCC region, the American Football market is seeing a shift towards a focus on technology, as teams and leagues invest in analytics and data-driven strategies. This trend is also reflected in the American Football market in the United States, where technological advancements, such as virtual reality training and injury prevention technology, are gaining popularity. As technology continues to play a bigger role in the American Football market, stakeholders such as teams, leagues, and players will need to adapt and embrace these developments to stay competitive. Additionally, this trend has implications for fan engagement and the overall fan experience, as technology allows for a more immersive and interactive viewing experience. With the increasing emphasis on technology, it is likely that the American Football market in the GCC and the US will continue to see a rise in investments and advancements in this field.

Local special circumstances:
In the GCC, the American Football Market is influenced by the regions strong focus on oil, which provides financial stability and enables investment in sports. Additionally, the hot climate creates a demand for indoor stadiums and air-conditioned facilities, driving the innovation of state-of-the-art venues. In the American Football Market, the tradition of tailgating is unique to the US, creating a culture of pre-game rituals and socialization. The popularity of fantasy football leagues also sets the American market apart, with an estimated 75 million players participating annually.

Underlying macroeconomic factors:
The GCC and American Football Market within the Sports Market are impacted by macroeconomic factors such as economic growth, consumer spending, and government policies. The overall economic health of a country can affect the performance of this market, with higher GDP and rising disposable incomes leading to increased consumer spending on sports, including American football. Government policies, such as tax incentives and investment in sports facilities, can also drive growth in the market. Additionally, global economic trends, such as fluctuating oil prices in the GCC region, can impact the purchasing power and consumer behavior in this market. These macroeconomic factors play a crucial role in shaping the future growth prospects of the American football market in the GCC and beyond.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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