Definition:
Games live streaming refers to the practice of broadcasting video gameplay and commentary in real-time to an online audience. The market for games live streaming encompasses a wide range of platforms, services, and products, including streaming platforms.Additional Notes:
The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through advertising and consumer spending on subscriptions and gifts. Market numbers for Esports live streaming are also featured in the Esports market. Key players in the market are live streaming platforms, such as Twitch, Youtube Gaming or Facebook Gaming. For more information on the data displayed, use the info button right next to the boxes.Notes: Data was converted from local currencies using average exchange rates of the respective year.
Most recent update: Nov 2024
Source: Statista Market Insights
Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.
Most recent update: Aug 2024
Most recent update: Nov 2024
Source: Statista Market Insights
The Games Live Streaming market in Brazil has experienced significant growth in recent years, driven by the increasing popularity of video games and the widespread availability of high-speed internet connections.
Customer preferences: Brazil has a large and passionate gaming community, with gamers of all ages and backgrounds. Many Brazilians are avid consumers of gaming content, and live streaming has become an increasingly popular way for them to engage with their favorite games and gamers.
Trends in the market: One of the key trends in the Games Live Streaming market in Brazil is the rise of local influencers and content creators. Brazilian gamers are drawn to streamers who speak their language and understand their culture. This has led to the emergence of a vibrant and diverse live streaming community in Brazil, with streamers catering to a wide range of gaming preferences and interests. Another trend in the market is the increasing professionalization of live streaming. As the industry has grown, many streamers in Brazil have turned their passion into a full-time career. They invest in high-quality equipment, create professional-looking streams, and work with sponsors and advertisers to monetize their content. This has created opportunities for streamers to earn a living doing what they love, and has also attracted the attention of brands and advertisers looking to reach the gaming audience.
Local special circumstances: One of the unique aspects of the Games Live Streaming market in Brazil is the country's size and diversity. Brazil is the largest country in South America, with a population of over 200 million people. This large and diverse population provides a large potential audience for live streaming platforms and streamers. Additionally, Brazil has a growing middle class with increasing disposable income. This has led to a greater demand for entertainment and leisure activities, including gaming and live streaming. The affordability of internet access and the availability of high-speed connections have also contributed to the growth of the live streaming market in Brazil.
Underlying macroeconomic factors: The growth of the Games Live Streaming market in Brazil is also influenced by broader macroeconomic factors. Brazil has experienced economic growth in recent years, which has led to an increase in consumer spending. This has created a favorable environment for the gaming industry, including live streaming. Furthermore, the COVID-19 pandemic has accelerated the growth of the live streaming market in Brazil, as people have turned to online entertainment and socializing while staying at home. The pandemic has also led to the cancellation of many live events and tournaments, which has further increased the demand for online gaming and live streaming. In conclusion, the Games Live Streaming market in Brazil is experiencing significant growth due to the increasing popularity of video games, the rise of local influencers, and the professionalization of live streaming. The country's large and diverse population, growing middle class, and favorable macroeconomic factors have also contributed to the market's development. With the continued expansion of the gaming industry and the increasing availability of high-speed internet connections, the Games Live Streaming market in Brazil is expected to continue its growth trajectory in the coming years.
Most recent update: Nov 2024
Source: Statista Market Insights
Most recent update: Nov 2024
Source: Statista Market Insights
Data coverage:
Figures are based on company revenues, consumer spending, consumer spending on platforms, advertising spending, annual reports and funding data.Modeling approach / Market size:
Market sizes are determined by a Top-Down approach, based on a specific rationale for the market. As a basis for evaluating markets, we use reports, third-party studies, research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, internet penetration. This data helps us to estimate the market size for each country individually.Forecasts:
In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, video gaming revenues.Additional Notes:
The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.Notes: Based on data from IMF, World Bank, UN and Eurostat
Most recent update: Sep 2024
Source: Statista Market Insights