Soccer - Southern Europe

  • Southern Europe
  • Revenue in the Soccer market is projected to reach US$10.49bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 3.17%, resulting in a projected market volume of US$12.26bn by 2029.
  • In global comparison, most revenue will be generated in the United Kingdom (US$9,696.00m in 2024).
  • The average revenue per user (ARPU) in the Soccer market is projected to amount to US$200.40 in 2024.
  • In the Soccer market, the number of users is expected to amount to 44.5m users by 2029.
  • User penetration in the Soccer market will be at 22.1% in 2024.
 
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Analyst Opinion

The Southern Europe Soccer Market has been experiencing minimal growth due to a variety of factors, such as the slow adoption of digital technology, limited health awareness among consumers, and the challenges faced by the sub-markets of Soccer Media, Merchandise, and Ticket Sales. These factors have contributed to the sluggish growth rate in this regions overall Soccer Market.

Customer preferences:
With the rapid rise of influencers and social media in South European countries, consumers in the Soccer Market are increasingly gravitating towards digital sports content and personalized fan experiences. This trend is driven by the desire for a more interactive and immersive viewing experience, as well as the influence of social media in shaping consumer preferences. As a result, sports teams and leagues have begun incorporating digital platforms and virtual fan events to engage and connect with their fan base. Additionally, there has been a growing demand for customizable sports merchandise and virtual game tickets, reflecting a shift towards a more technologically-driven Sports market.

Trends in the market:
In Southern Europe, the Soccer Market within the Sports Market is seeing a rise in e-sports as a result of the pandemic, with major soccer leagues and teams turning to virtual tournaments to engage fans and generate revenue. This trend is expected to continue as advancements in technology make virtual competitions more accessible and immersive. For industry stakeholders, this presents an opportunity to expand their reach and diversify their revenue streams. However, it also raises questions about the future of traditional live sports events and how they will compete with virtual experiences. As such, it will be crucial for stakeholders to adapt and find ways to integrate technology into their offerings to remain competitive in the soccer market.

Local special circumstances:
In Southern Europe, the Soccer Market within the Sports Market market is heavily influenced by the rich history and strong culture of the sport in the region. Countries like Italy, Spain, and Portugal have a long tradition of producing talented players and high-quality teams, leading to a passionate fan base and a highly competitive market. Additionally, the temperate climate and favorable geographical conditions make it suitable for year-round play and training, contributing to the regions prominence in the soccer world. Furthermore, due to the lack of strict regulations and governing bodies, transfer deals and player contracts are often more fluid and subject to negotiation, creating a unique dynamic in the market.

Underlying macroeconomic factors:
The Southern Europe Soccer Market is heavily influenced by macroeconomic factors, including national economic health, fiscal policies, and global economic trends. Countries with strong economic stability and government support are experiencing significant growth in the Soccer Market within the Sports Market. On the other hand, regions with struggling economies and limited fiscal policies are facing challenges in developing their Soccer Market. Furthermore, the popularity of soccer in Southern Europe has attracted significant investment and has resulted in a highly competitive market. The demand for quality players and the increasing emphasis on youth development are also key drivers of growth in this market. As the popularity of soccer continues to rise globally, the Southern Europe Soccer Market is expected to experience continued growth in the coming years.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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