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Basketball Merchandise - Americas

Americas
  • Revenue in the Basketball Merchandise market is projected to reach US$1.13bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.58%, resulting in a projected market volume of US$1.22bn by 2029.
  • In global comparison, most revenue will be generated United States (US$1.11bn in 2024).
  • The average revenue per user (ARPU) in the Basketball Merchandise market is projected to amount to US$70.05 in 2024.
  • In the Basketball Merchandise market, the number of users is expected to amount to 5.7m users by 2029.
  • User penetration in the Basketball Merchandise market will be at 1.6% in 2024.

Definition:

The Basketball Merchandise market encompasses the sale of various products and merchandise related to basketball, catering to the passionate fanbase and enthusiasts of the sport worldwide. These merchandise sales include a wide range of items such as jerseys, hats, basketballs, apparel, and memorabilia, allowing fans to showcase their support for their favorite teams and players.

Additional information:

Key metrics within the market include merchandise revenues, sales volumes, average revenue per user, and market penetration rates. Revenue streams primarily come from retail sales, e-commerce platforms, licensing agreements, and sponsorship deals. Data on popular merchandise items, brand collaborations, and fan preferences are essential for understanding market trends. Key players in the Basketball Merchandise market include basketball teams, sports apparel brands, retail chains, and online marketplaces such as NBA Store, Adidas, Fanatics, and team-specific official stores. For more detailed insights, refer to the additional information provided next to the respective data points.

In-Scope

  • Revenue from merchandise products, such as jerseys
  • Online and offline revenues from merchandise sales

Out-Of-Scope

  • Revenue from the secondary market, such as non-official products
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Study Details

    Revenue

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Analyst Opinion

    In the Basketball Merchandise Market of the Basketball Market, the negligible growth is impacted by factors such as fluctuating consumer demand for team merchandise and increasing competition among vendors. Additionally, the market growth is hindered by the use of counterfeit products and the recent decline in fan participation in live basketball games. However, the convenience of online shopping and growing awareness of the importance of supporting local teams may drive future growth.

    Customer preferences:
    As the popularity of the Basketball Market within the Sports Market continues to grow, there has been a notable increase in demand for personalized and customizable merchandise. This trend can be attributed to the rise of social media and the desire for individuals to express their unique identity through their purchases. This has led to the emergence of niche brands and collaborations between basketball players and fashion designers, catering to this specific market segment. Additionally, there has been a shift towards eco-friendly and sustainable merchandise, influenced by the growing awareness and concern for the environment among consumers.

    Trends in the market:
    In the United States, the Basketball Merchandise Market within the Sports Market is experiencing a surge in online sales. With the rise in e-commerce and social media marketing, brands are able to target a global audience and reach a wider customer base. In addition, there is a growing trend of collaborations between athletes and fashion brands, leading to the release of limited edition merchandise. This trajectory not only allows for increased revenue, but also creates a sense of exclusivity and urgency among consumers. Industry stakeholders should continue to capitalize on social media and strategic partnerships to stay competitive in the ever-changing Basketball Market.

    Local special circumstances:
    In the United States, the popularity of basketball and its presence in popular culture has led to a thriving Basketball Merchandise Market. However, the market in other parts of the Americas, such as South America, is influenced by factors unique to each region. In Brazil, the growing middle class and their preference for convenient and affordable options has led to the popularity of online shopping for basketball merchandise. In contrast, the market in Canada is heavily influenced by the countrys winter sports culture, with basketball merchandise sales largely concentrated in urban areas. In Central America, limited access to physical storefronts in rural areas has resulted in a growing market for online retailers selling basketball merchandise. Additionally, in Mexico, the influence of local basketball tournaments and leagues has created a demand for merchandise featuring popular local teams and players.

    Underlying macroeconomic factors:
    The growth of the Basketball Merchandise Market within the Sports Market is heavily influenced by macroeconomic factors such as consumer spending power, interest rates, and economic stability. Favorable economic conditions, such as low unemployment rates and stable economic growth, can lead to higher consumer confidence and increased spending on leisure activities like basketball merchandise. Additionally, fiscal policies such as tax incentives and government support for the sports industry can further stimulate the markets growth and development.

    Reach

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

    Modeling approach / Market size:

    Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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