Sports - Tanzania

  • Tanzania
  • Revenue in the Sports market is projected to reach US$16.88m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.35%, resulting in a projected market volume of US$18.96m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$49,760.00m in 2024).
  • The average revenue per user (ARPU) in the Sports market is projected to amount to US$7.87 in 2024.
 
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Analyst Opinion

The Sports Market in Tanzania has been witnessing a negligible growth rate due to factors such as lack of infrastructure, limited access to quality training facilities, and low participation rates in organized sports. However, as the country continues to develop, there is potential for growth in various sub-markets such as Soccer, American Football, Basketball, Baseball, and Cricket. The increasing popularity of these sports globally, along with the growing awareness and interest among Tanzanian consumers, could drive growth in this market in the future. Additionally, the convenience offered by online sports services may also play a crucial role in promoting the growth of the industry.

Customer preferences:
As Tanzanian consumers become more health-conscious, there has been a growing preference for health and wellness services that cater to their unique cultural and lifestyle needs. This has led to an increase in demand for locally-made sports and fitness equipment, as well as sports nutrition products that reflect traditional diets and preferences. At the same time, there has been a trend towards incorporating traditional practices such as yoga and meditation into modern fitness routines, further highlighting the importance of cultural nuances in shaping consumer preferences.

Trends in the market:
In Tanzania, the Sports Market is experiencing a surge in online and virtual platforms for sports betting and gambling, with more providers offering convenient and accessible options to customers. This trend is expected to continue as the market becomes more digitized and mobile-oriented. The significance of this trend lies in the potential increase in revenue for industry stakeholders, as well as the potential for reaching a larger customer base. However, this trend also raises concerns about potential issues such as addiction and regulating online gambling. As the industry grows, it will be important for stakeholders to address these concerns and ensure responsible and ethical practices.

Local special circumstances:
In Tanzania, the Sports Market is heavily influenced by the countrys strong passion for sports, particularly football. The enthusiastic support for local and national teams has led to a demand for sports merchandise and apparel. Additionally, the countrys geographical location and diverse landscape make it a prime location for outdoor sports activities, such as hiking, trekking, and camping. This unique combination of cultural and environmental factors has created a vibrant and growing market for sports enthusiasts in Tanzania.

Underlying macroeconomic factors:
The Sports Market in Tanzania is heavily impacted by macroeconomic factors such as consumer spending power, government investments in sports infrastructure, and international trade agreements. As the countrys economy continues to grow, consumers are becoming more affluent and are able to spend more on sports-related activities and products. Furthermore, the government’s focus on developing and promoting sports in the country through investments in infrastructure and hosting international sporting events has created opportunities for the growth of the Sports Market. Additionally, trade agreements with neighboring countries have opened up new markets for sports exports, contributing to the overall growth of the market.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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