Sports - North America

  • North America
  • Revenue in the Sports market is projected to reach US$52.56bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 5.35%, resulting in a projected market volume of US$68.21bn by 2029.
  • In global comparison, most revenue will be generated in the United States (US$49,760.00m in 2024).
  • The average revenue per user (ARPU) in the Sports market is projected to amount to US$191.80 in 2024.
 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

The Sports market in North America has seen steady growth, driven by factors such as increasing adoption of technology, growing interest in health and fitness, and the convenience of online services. However, certain sub-markets like Cricket may see slower growth due to limited popularity. Overall, the maintenance of minimal growth may be influenced by factors such as declining interest in traditional sports and emerging competition from alternative entertainment options.

Customer preferences:
Recent trends in the Sports Market market indicate a rise in demand for personalized and experiential fitness options. This can be attributed to the growing health consciousness among consumers, and an increased emphasis on mental and physical well-being. Furthermore, there has been a notable shift towards technology-driven fitness solutions, such as virtual workout classes and online coaching programs. This is driven by the convenience and accessibility offered by digital platforms, especially in light of the ongoing pandemic.

Trends in the market:
In North America, the Sports market is experiencing a rapid growth in esports, with more and more traditional sports teams investing in the industry. This trend is significant as it caters to the younger generation, who are increasingly turning to gaming as a form of entertainment. It also presents potential implications for stakeholders, as they must adapt to the changing landscape and tap into the lucrative market of esports. Furthermore, the rise of virtual and augmented reality in sports is another trend to watch out for, as it offers an immersive experience for both players and fans.

Local special circumstances:
In North America, the Sports Market is heavily influenced by the regions strong sports culture and the popularity of major league sports such as football, basketball, and hockey. Additionally, the large geographical size of the continent and diverse climate conditions contribute to the development of varying Sports markets within different regions. For example, the western United States has a strong emphasis on outdoor sports, while the eastern United States has a larger concentration of indoor sports due to colder winters. Additionally, each country in North America has its own unique cultural preferences when it comes to sports, leading to different market trends and opportunities. Furthermore, each country also has its own regulations and governing bodies that impact the Sports market in different ways. These factors make North America a dynamic and multifaceted market for sports, with unique local factors that differentiate it from other global markets.

Underlying macroeconomic factors:
The Sports Market in North America is heavily impacted by macroeconomic factors, such as consumer spending, economic growth, and government policies. With a strong economy and high consumer spending, the market experiences steady growth as consumers have more purchasing power. Additionally, government policies and initiatives can significantly impact the market, such as tax incentives for sports teams or investments in sports facilities. Furthermore, global economic trends, such as trade policies and tariffs, can also have a ripple effect on the market as North American sports teams often source players and equipment from other countries. Overall, the stability and growth of the North American economy play a significant role in the performance of the Sports Market.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)