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Basketball Merchandise - Taiwan

Taiwan
  • Revenue in the Basketball Merchandise market is projected to reach US$471.60k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.80%, resulting in a projected market volume of US$515.70k by 2029.
  • In global comparison, most revenue will be generated United States (US$1.11bn in 2024).
  • The average revenue per user (ARPU) in the Basketball Merchandise market is projected to amount to US$1.32 in 2024.
  • In the Basketball Merchandise market, the number of users is expected to amount to 98.9k users by 2029.
  • User penetration in the Basketball Merchandise market will be at 1.5% in 2024.

Definition:

The Basketball Merchandise market encompasses the sale of various products and merchandise related to basketball, catering to the passionate fanbase and enthusiasts of the sport worldwide. These merchandise sales include a wide range of items such as jerseys, hats, basketballs, apparel, and memorabilia, allowing fans to showcase their support for their favorite teams and players.

Additional information:

Key metrics within the market include merchandise revenues, sales volumes, average revenue per user, and market penetration rates. Revenue streams primarily come from retail sales, e-commerce platforms, licensing agreements, and sponsorship deals. Data on popular merchandise items, brand collaborations, and fan preferences are essential for understanding market trends. Key players in the Basketball Merchandise market include basketball teams, sports apparel brands, retail chains, and online marketplaces such as NBA Store, Adidas, Fanatics, and team-specific official stores. For more detailed insights, refer to the additional information provided next to the respective data points.

In-Scope

  • Revenue from merchandise products, such as jerseys
  • Online and offline revenues from merchandise sales

Out-Of-Scope

  • Revenue from the secondary market, such as non-official products
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Study Details

    Revenue

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Basketball Merchandise Market in Taiwan nan is experiencing slow growth due to factors such as limited market demand and low consumer purchasing power. Despite this, there has been a rise in online sales due to the convenience it offers, leading to a negligible growth rate in the overall Basketball Market within the Sports Market. In light of this, the market is constantly looking for innovative ways to attract more consumers and boost their growth.

    Customer preferences:
    Basketball fans in Taiwan are increasingly looking for ways to personalize their fan experience, resulting in a growing demand for customizable basketball merchandise. This is driven by a cultural emphasis on individual expression and a desire to stand out. In addition, the demographic shift towards a younger and more diverse population has led to a rise in demand for unique and trendy merchandise that caters to a variety of styles and interests. This trend is further fueled by the popularity of streetwear and sneaker culture in Taiwan, where basketball merchandise serves as a key component. As a result, retailers are expanding their offerings to cater to this growing customer segment, with personalized and limited edition products becoming more prevalent.

    Trends in the market:
    In Taiwan, the Basketball Merchandise Market is experiencing a surge in demand for basketball jerseys and collectible items, fueled by the growing popularity of the sport and the success of local teams. This trend is expected to continue as the government invests in developing basketball infrastructure and hosting major international tournaments. This presents opportunities for industry stakeholders to expand their product offerings and tap into the lucrative fan base. However, the market is also becoming increasingly competitive, with new market players entering the scene. With this in mind, it will be important for businesses to differentiate themselves and establish strong branding strategies in order to maintain their position in the market.

    Local special circumstances:
    In Taiwan, the Basketball Merchandise Market is heavily influenced by the countrys cultural obsession with basketball. The popularity of Taiwanese basketball players, such as Jeremy Lin, has led to a high demand for related merchandise. Additionally, the countrys proximity to China has also allowed for Chinese fans to contribute to the market, leading to a unique dynamic between the two countries. Moreover, the Taiwanese governments support for the sports industry has fostered a thriving market for basketball merchandise, with events and promotions frequently organized to boost the sectors growth.

    Underlying macroeconomic factors:
    The Basketball Merchandise Market within the Sports Market in Taiwan is heavily influenced by macroeconomic factors such as consumer spending, trade policies, and economic stability. As the economy continues to grow, consumers have more disposable income, leading to an increase in demand for basketball merchandise. Additionally, favorable trade policies and investments in infrastructure have enabled Taiwan to become a major player in the global Sports market, creating opportunities for growth in the domestic basketball market. However, economic volatility and uncertainty can significantly impact consumer confidence, leading to fluctuations in the market. Therefore, maintaining a stable and strong economy is crucial for sustained growth in the Basketball Merchandise Market in Taiwan.

    Reach

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

    Modeling approach / Market size:

    Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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