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Basketball Media - Australia & Oceania

Australia & Oceania
  • Revenue in the Basketball Media market is projected to reach US$7.64m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of -4.74%, resulting in a projected market volume of US$5.99m by 2029.
  • In global comparison, most revenue will be generated United States (US$5.92bn in 2024).
  • The average revenue per user (ARPU) in the Basketball Media market is projected to amount to US$5.89 in 2024.
  • In the Basketball Media market, the number of users is expected to amount to 1.5m users by 2029.
  • User penetration in the Basketball Media market will be at 3.0% in 2024.

Definition:

The Basketball Media market encompasses various platforms and channels dedicated to delivering news, analysis, commentary, and entertainment related to basketball worldwide. These media outlets serve the extensive global fanbase of the sport, providing coverage of games, player updates, team news, and in-depth discussions on strategies and player performances.

Additional information:

Key metrics within the market include revenues, viewers, average revenue per user, and market penetration rates. Revenue streams primarily come from advertising, subscription fees, and sponsorship deals. Data on broadcasting rights, online viewership, website traffic, and print circulation are crucial for understanding market trends. Key players in the Basketball Media market include major broadcasting networks, digital media companies, and traditional print publishers such as ESPN, NBA.com, Bleacher Report, and Sports Illustrated. For more detailed insights, refer to the additional information provided next to the respective data points.

In-Scope

  • Revenue from broadcasting rights, such as TV rights
  • Revenue from advertising, such as deals with clubs

Out-Of-Scope

  • Revenue from competitions and prize money, such as for winning a tournament
  • Revenue from licensing or sponsorship, such as from logos
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Study Details

    Revenue

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Basketball Media Market in Australia & Oceania is experiencing stagnant growth due to factors such as limited consumer interest and financial constraints. This is in contrast to the booming growth of the overall Sports Market, driven by an increasing focus on digital technologies and online services. The slow growth in the Basketball Media Market may also be impacted by a lack of investment and evolving consumer preferences.

    Customer preferences:
    The rising popularity of social media among consumers, particularly in the younger generation, has led to the emergence of new and innovative ways for basketball media to engage with their audience. Live streaming and user-generated content have become key tools for sports broadcasters and media outlets to connect with fans in real-time and create a more interactive and engaging experience. Additionally, the increasing diversity and multiculturalism in Australia & Oceania have also resulted in a growing demand for basketball media content that caters to different cultural backgrounds and perspectives.

    Trends in the market:
    In Australia & Oceania, the Basketball Media Market within the Basketball Market of the Sports Market is experiencing a surge in online streaming services for live games and highlights. This trend is driven by the increasing demand for on-the-go viewing and personalized content. As a result, media companies are investing in technology to enhance user experience and cater to a wider audience. This trend is expected to have a significant impact on how fans consume basketball content and create new opportunities for advertisers and marketers to engage with their target audience.

    Local special circumstances:
    In Australia & Oceania, the Basketball Media Market is influenced by the regions strong sporting culture and the popularity of basketball as a national and regional sport. With limited access to live games, fan engagement through digital and social media platforms has increased, prompting media networks to adapt and expand their digital offerings. Additionally, the regions geographic diversity and time zone differences pose unique challenges for broadcasters, requiring them to cater to varying audiences and preferences. Furthermore, strict media regulations and censorship policies in certain countries hinder the growth of the market, making it necessary for media companies to navigate and comply with these restrictions.

    Underlying macroeconomic factors:
    The growth of the Basketball Media Market of Basketball Market within the Sports Market is heavily influenced by macroeconomic factors, such as technological advancements and consumer behavior. As technology continues to evolve, it has opened up many opportunities for sports media companies to reach a wider audience through digital platforms. Additionally, the overall health of the national economy plays a crucial role in determining the level of disposable income available for sports fans to invest in media subscriptions and merchandise. Government fiscal policies, such as tax incentives for sports businesses, also impact the growth of the market. Furthermore, the increasing popularity of basketball in Australia & Oceania and the rise of social media as a key source of sports news and entertainment are driving the demand for basketball media content.

    Reach

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

    Modeling approach / Market size:

    Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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