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Metaverse Workplace - EU-27

EU-27
  • The projected value of the Metaverse Workplace market in the EU-27 is expected to reach US$854.5m by 2024.
  • This represents a significant growth potential for the market segment within the European Union.
  • Furthermore, it is anticipated that the market will experience a steady annual growth rate (CAGR 2024-2030) of 33.02%.
  • This growth trajectory is projected to drive the market volume to US$4.7bn by 2030.
  • In 2024, the market is expected to generate a substantial market volume of US$1.5bn.
  • It is worth noting that United States currently holds the majority share of value in the Metaverse Workplace market.
  • This indicates the dominance of the United States in this market segment.
  • In the EU-27, the Metaverse workplace market is experiencing significant growth, with countries like Germany leading the way in adopting virtual offices and immersive collaboration tools.

Definition:

The Workplace market refers to the use of virtual and augmented reality technology in the workplace. Doing so improves productivity and collaboration among employees and reduces costs associated with physical office space. Examples of this technology vary widely and include virtual meetings, virtual training, virtual team building, and virtual co-working spaces.

Additional Notes:

The market comprises market sizes that are generated through consumer spending and/or software spending. For more information on the data displayed, use the info button right next to the boxes.

In-Scope

  • Virtual workspaces in the metaverse, such as VR Meeting Rooms
  • Virtual well-being spaces, such as Meta Horizon Workrooms

Out-Of-Scope

  • Virtual meetings, such as in Zoom or Microsoft Teams
  • Physical objects and environments, such as furniture and office spaces
  • In-person interactions, such as in-person meetings
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Metaverse: market data & analysis

Study Details

    Market Size

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Metaverse Workplace market in EU-27 is experiencing significant growth and development due to changing customer preferences, emerging trends, local special circumstances, and underlying macroeconomic factors. Customer preferences in the EU-27 region are shifting towards virtual and remote work environments.

    With the advancement of technology and the increasing need for flexibility, more companies and employees are embracing the concept of the Metaverse Workplace. This shift is driven by the desire for improved collaboration, increased productivity, and reduced costs. Additionally, the COVID-19 pandemic has accelerated the adoption of remote work practices, further fueling the demand for Metaverse Workplace solutions.

    Trends in the market indicate that companies in the EU-27 region are increasingly investing in Metaverse Workplace technologies. This includes virtual reality (VR) and augmented reality (AR) tools that enable employees to work in immersive virtual environments. These technologies provide a range of benefits, such as enhanced communication and collaboration, improved training and onboarding processes, and increased employee engagement.

    Furthermore, the integration of artificial intelligence (AI) and machine learning (ML) capabilities is enabling personalized and intelligent experiences within the Metaverse Workplace. Local special circumstances in the EU-27 region are also contributing to the development of the Metaverse Workplace market. The region has a diverse and highly skilled workforce, making it an attractive market for companies looking to leverage virtual collaboration tools.

    Additionally, the EU-27 region has a strong focus on sustainability and reducing carbon emissions. The Metaverse Workplace offers the potential to reduce the need for physical office spaces and commuting, aligning with the region's sustainability goals. Underlying macroeconomic factors are further driving the growth of the Metaverse Workplace market in the EU-27 region.

    The region has a strong digital infrastructure and a high level of internet penetration, providing a solid foundation for the adoption of Metaverse Workplace technologies. Additionally, the EU-27 region has a supportive regulatory environment that encourages innovation and investment in emerging technologies. This creates a favorable ecosystem for companies to develop and deploy Metaverse Workplace solutions.

    In conclusion, the Metaverse Workplace market in the EU-27 region is experiencing significant growth and development due to changing customer preferences, emerging trends, local special circumstances, and underlying macroeconomic factors. The shift towards virtual and remote work environments, the adoption of Metaverse Workplace technologies, the region's skilled workforce and sustainability goals, and the supportive regulatory environment are all contributing to the expansion of this market. As companies continue to embrace the benefits of the Metaverse Workplace, the market is expected to further evolve and expand in the EU-27 region.

    Global Comparison

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    Figures are based on in-app spending, consumer spending, app downloads, and investment and funding data.

    Modeling approach / Market size:

    Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next, we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

    Additional Notes:

    The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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    Regarded as the next iteration of the internet, the metaverse is where the physical and digital worlds come together. As an evolution of social technologies, the metaverse allows digital representations of people, avatars, to interact with each other in a variety of settings. Whether it be at work, in an office, going to concerts or sports events, or even trying on clothes, the metaverse provides a space for endless, interconnected virtual communities using virtual reality (VR) headsets, augmented reality (AR) glasses, smartphone apps, or other devices.
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