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Online Sports Betting - EU-27

EU-27
  • Revenue in the Online Sports Betting market is projected to reach US$11.64bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 5.56%, resulting in a projected market volume of US$14.45bn by 2028.
  • In the Online Sports Betting market, the number of users is expected to amount to 27.2m users by 2028.
  • User penetration will be 0.00 in 2024 and is expected to hit 0.00 by 2028.
  • The average revenue per user (ARPU) is expected to amount to US$522.30.
  • In global comparison, most revenue will be generated Australia (US$9.76bn in 2024).
  • With a projected rate of 0.0, the user penetration in the Online Sports Betting market is highest 0.0.

Definition:

The online sports betting market refers to the segment of the online gambling industry that involves placing bets on various sports events over the internet. This includes a wide range of sports, such as football, basketball, baseball, horse racing, tennis, and many others. Online sports betting allows customers to place bets on the outcome of sporting events in real-time, either before or during the event. These bets can be placed through various online platforms, including websites and mobile apps, which are often operated by licensed online sportsbook operators.

Additional Information

Data includes revenue figures in Gross Gambling Revenue (GGR), which is the total amount of bets placed by customers minus the amount paid out in winnings, Users, average revenue per user (ARPU), user penetration rate, and a breakdown of revenue shares of the total betting market. User and revenue figures represent B2C services.

In-Scope

  • Online sports betting on various sports such as football, basketball, tennis, cricket, golf, etc.
  • Esports betting on sports simulation games such as FIFA, NBA 2K, and Madden NFL
  • Proposition betting on specific events or outcomes in a sports game

Out-Of-Scope

  • Offline or land-based sports betting establishments such as sportsbooks and race tracks
  • Betting on non-sporting events such as politics, entertainment, and reality TV shows
  • Illegal or unlicensed online sports betting websites or apps.
Online Gambling: market data & analysis - Cover

Market Insights report

Online Gambling: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Online Sports Betting market in EU-27 is experiencing significant growth and development driven by customer preferences, market trends, local special circumstances, and underlying macroeconomic factors. Customer preferences in the Online Sports Betting market in EU-27 are shifting towards convenience and accessibility. With the widespread use of smartphones and the increasing availability of high-speed internet, customers are increasingly opting for online platforms to place their bets. Online sports betting allows customers to place bets anytime and anywhere, providing them with a convenient and seamless experience. Additionally, customers are also attracted to the wide range of betting options and competitive odds offered by online sports betting platforms. Trends in the market indicate a growing interest in live betting and in-play wagering. Live betting allows customers to place bets on ongoing sports events, adding an element of excitement and engagement. This trend is driven by the desire for instant gratification and the opportunity to capitalize on changing odds during a game. Online sports betting platforms are capitalizing on this trend by offering a seamless live betting experience with real-time updates and interactive features. Local special circumstances also play a role in the development of the Online Sports Betting market in EU-27. Each country within the EU-27 has its own regulations and licensing requirements for online sports betting operators. This creates a fragmented market with varying levels of competition and market saturation. Some countries have more liberal regulations, allowing for a larger number of online sports betting operators, while others have stricter regulations, limiting the number of operators in the market. These local special circumstances impact the growth and development of the market in each country within the EU-27. Underlying macroeconomic factors also contribute to the development of the Online Sports Betting market in EU-27. Economic growth and stability, as well as disposable income levels, play a significant role in driving customer spending on online sports betting. As disposable incomes rise, customers have more discretionary income to spend on leisure activities, including online sports betting. Additionally, economic growth and stability also attract investment in the online sports betting sector, leading to the entry of new players and increased competition in the market. In conclusion, the Online Sports Betting market in EU-27 is developing and growing due to customer preferences for convenience and accessibility, trends in live betting and in-play wagering, local special circumstances including regulations and licensing requirements, and underlying macroeconomic factors such as economic growth and disposable income levels.

    Users

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on Gross Gambling Revenue (GGR) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

    Modeling approach / Market size:

    Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies, and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, the urban population, the usage of key players, and attitudes toward online services.

    Additional notes:

    The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

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    Online Gambling: market data & analysis - BackgroundOnline Gambling: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

    Explore more high-quality data on related topic

    Sports betting worldwide - statistics & facts

    Sports betting is a type of gambling that refers to the activity of placing a wager on the outcome of a sporting event. Events on which wagers are made could be anything from more traditional activities like horse or dog racing to sports such as soccer and American football. Bets are typically made through bookmakers, also known as sportsbooks. These operate both as land-based establishments, for example, at casinos or betting shops, and online. The total amount of money wagered by bettors is known as a handle, while the amount of money earned by a sportsbook after paying out the winners is revenue. In 2022, the sports betting and lottery market size worldwide amounted to 235.46 billion U.S. dollars.
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