Metaverse Gaming - United Arab Emirates

  • United Arab Emirates
  • The projected value in the Metaverse Gaming market is set to reach US$62.0m in 2024.
  • This market is expected to exhibit a compound annual growth rate (CAGR 2024-2030) of 43.70%, resulting in a projected market volume of US$546.1m by 2030.
  • It is noteworthy that United States generates the highest value in this market, with a projected market volume of US$7.5bn in 2024.
  • In terms of user base, the number of users in the Metaverse Gaming market is projected to reach 2.0m users by 2030.
  • The user penetration rate is anticipated to be 6.5% in 2024 and is expected to reach 20.5% by 2030.
  • Furthermore, the average value per user (ARPU) is projected to amount to US$99.4.
  • It is important to note that the aforementioned data is specifically related to the Metaverse Gaming market and does not encompass the entire gaming industry.
  • As for the country-specific context, these figures provide insights into the Metaverse Gaming market on a global scale.
  • However, it is crucial to consider the unique dynamics and characteristics of the market withUnited_Arab_Emirates.
  • United Arab Emirates is witnessing a surge in virtual reality gaming, with immersive experiences and high-tech gaming facilities attracting a growing number of gamers.
 
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Analyst Opinion

The Metaverse Gaming market in United Arab Emirates is experiencing significant growth and development in recent years.

Customer preferences:
Customers in the United Arab Emirates have shown a strong interest in Metaverse Gaming, with a growing number of individuals participating in virtual gaming experiences. This can be attributed to the increasing popularity of online gaming platforms and the desire for immersive and interactive gaming experiences. Additionally, the younger generation in the country has a strong affinity for technology and digital entertainment, further driving the demand for Metaverse Gaming.

Trends in the market:
One of the key trends in the Metaverse Gaming market in the United Arab Emirates is the adoption of virtual reality (VR) and augmented reality (AR) technologies. These technologies enhance the gaming experience by creating a more immersive and interactive environment for players. The availability of high-quality VR and AR devices, coupled with the increasing affordability, has contributed to the widespread adoption of these technologies in the country. Another trend in the market is the rise of esports in the United Arab Emirates. Esports refers to competitive video gaming, where professional players compete against each other in various games. The popularity of esports has been growing rapidly worldwide, and the United Arab Emirates is no exception. The country has witnessed the emergence of esports tournaments, teams, and dedicated gaming arenas, attracting both local and international players and audiences.

Local special circumstances:
The United Arab Emirates has a thriving gaming community and a supportive government that recognizes the potential of the gaming industry. The government has taken initiatives to promote the development of the gaming sector, including hosting gaming events and providing support for local game developers. This favorable environment has contributed to the growth of the Metaverse Gaming market in the country.

Underlying macroeconomic factors:
The United Arab Emirates has a strong economy and a high disposable income among its population. This allows individuals to invest in gaming equipment and accessories, contributing to the growth of the Metaverse Gaming market. Additionally, the country's advanced infrastructure and widespread access to high-speed internet make it conducive for online gaming and virtual experiences. In conclusion, the Metaverse Gaming market in the United Arab Emirates is experiencing significant growth and development due to customer preferences for immersive gaming experiences, the adoption of VR and AR technologies, the rise of esports, favorable government support, and the country's strong economy and advanced infrastructure. As the market continues to evolve, it is expected to offer even more innovative and engaging gaming experiences for players in the United Arab Emirates.

Methodology

Data coverage:

Figures are based on in-app spending, consumer spending, in-game spending, app downloads, and investment and funding data.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next, we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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