In-game Advertising - Ivory Coast

  • Ivory Coast
  • In Ivory Coast, the revenue in the In-game Advertising market market is forecasted to reach US$5.54m in 2024.
  • This is expected to demonstrate an annual growth rate (CAGR 2024-2029) of 7.60%, leading to a projected market volume of US$7.99m by 2029.
  • The average revenue per user (ARPU) is anticipated to be US$0.82.
  • When globally compared, in China is set to generate the most revenue, reaching US$46,610.00m in 2024.
  • In Ivory Coast, the In-game Advertising market is experiencing a surge in brand partnerships within popular local gaming platforms, targeting the country's tech-savvy youth demographic.

Key regions: China, India, United States, Germany, Europe

 
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Analyst Opinion

In recent years, the In-game Advertising market in Ivory Coast has experienced significant growth and development.

Customer preferences:
In Ivory Coast, there is a growing preference among consumers for digital entertainment and gaming. The popularity of mobile gaming has soared, with a large portion of the population owning smartphones. This has created a fertile ground for in-game advertising, as it allows advertisers to reach a wide and engaged audience. Additionally, the younger demographic in Ivory Coast, who are avid gamers, are more receptive to in-game advertising compared to traditional forms of advertising.

Trends in the market:
One of the key trends in the In-game Advertising market in Ivory Coast is the increasing integration of native advertising. Native advertising seamlessly blends with the gaming environment, enhancing the overall gaming experience for users. This form of advertising is less intrusive and more engaging, leading to higher levels of user interaction and brand recall. Advertisers are recognizing the effectiveness of native advertising in capturing the attention of gamers and are investing more in this approach. Another trend in the market is the rise of programmatic advertising. Programmatic advertising allows for real-time bidding and automated ad placement within games. This enables advertisers to target specific demographics and optimize their ad campaigns based on user behavior and preferences. The efficiency and precision of programmatic advertising make it an attractive option for advertisers in Ivory Coast, leading to its increased adoption in the market.

Local special circumstances:
One of the special circumstances in Ivory Coast that contributes to the growth of in-game advertising is the rapid expansion of internet connectivity and smartphone penetration. The government has made efforts to improve internet infrastructure, resulting in increased access to high-speed internet across the country. This has facilitated the growth of online gaming and created a larger audience for in-game advertising.

Underlying macroeconomic factors:
The economic growth and stability in Ivory Coast have also played a role in the development of the In-game Advertising market. The country has experienced steady GDP growth, which has led to increased consumer spending power. As a result, advertisers have recognized the potential of the Ivory Coast market and are investing more in in-game advertising to tap into the growing consumer base. Overall, the In-game Advertising market in Ivory Coast is thriving due to customer preferences for digital entertainment, the integration of native advertising, the rise of programmatic advertising, the expansion of internet connectivity, and the country's economic growth. As these trends continue to shape the market, it is expected that the In-game Advertising industry in Ivory Coast will continue to grow and evolve in the coming years.

Methodology

Data coverage:

The data encompasses B2C revenues. Figures are based on in-app advertising spending and exclude agency commissions, rebates, production costs, and taxes. The market covers ad spending on advertisements displayed within a mobile application.

Modeling approach / Market size:

The market size is determined through a combined top-down and bottom-up approach. We use market data from independent databases, the number of application downloads from data partners, survey results taken from our primary research (e.g., Consumer Insights), and third-party reports to analyze and estimate global in-app advertising spending. To analyze the markets, we start by researching digital advertising in mobile applications for each advertising format, incidents of in-app and mobile browser usage, as well as the time spent in mobile apps by categories. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as GDP, mobile users, and digital consumer spending. Lastly, we benchmark key countries and/or regions (e.g., global, the United States, China) with external sources.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
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