Cricket - Hong Kong

  • Hong Kong
  • Revenue in the Cricket market is projected to reach US$351.00k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.28%, resulting in a projected market volume of US$374.00k by 2029.
  • In global comparison, most revenue will be generated in India (US$2,275.00m in 2024).
  • The average revenue per user (ARPU) in the Cricket market is projected to amount to US$1.43 in 2024.
  • In the Cricket market, the number of users is expected to amount to 259.0k users by 2029.
  • User penetration in the Cricket market will be at 3.3% in 2024.
 
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Analyst Opinion

The Cricket market in Hong Kong has been experiencing a decline in growth rate, influenced by factors such as the lack of digitalization in Cricket Media and the decrease in ticket sales due to limited physical events. However, the growing interest and awareness of the sport among consumers may offer potential for future growth in the market.

Customer preferences:
With an increase in health consciousness and decreasing attention towards traditional sports, the Cricket Market in Hong Kong has experienced a rise in demand for more interactive and technology-driven forms of entertainment. As a result, virtual reality cricket games and e-sports tournaments have gained popularity among the younger demographic. Additionally, there has been an uptick in the use of fitness tracking technology among cricket enthusiasts, contributing to the overall growth of the wearables market within the Sports Market. This trend reflects a growing preference for digital experiences and convenience, driven by a shift towards a more tech-savvy and health-conscious consumer base.

Trends in the market:
In Hong Kong, the Cricket Market within the Sports Market is witnessing a rise in popularity, with more local and international events being organized and broadcasted. This trend can be attributed to the growing interest in the sport among the younger demographic and the increased investment in promoting cricket. This trajectory is significant for industry stakeholders as it presents opportunities for revenue growth and expansion into new markets. However, it also poses challenges in terms of competition and the need for developing a sustainable business model. In addition, the growth of cricket in Hong Kong could have implications for the overall Sports market, as it may attract more international attention and potentially drive up demand for other sports.

Local special circumstances:
In Hong Kong, the Cricket Market has a small but dedicated following due to the citys British colonial roots. The sport is mainly played by expats and has struggled to gain a foothold among the local population. However, with the increasing popularity of T20 cricket and the establishment of the Hong Kong Cricket Sixes tournament, there is a growing interest in the sport among the younger generation. Additionally, government investment in developing training facilities and hosting international tournaments has also boosted the sports growth in the market, paving the way for potential business opportunities and partnerships.

Underlying macroeconomic factors:
The Cricket Market within the Sports Market in Hong Kong is largely influenced by macroeconomic factors such as the overall economic health of the country, government policies and investments, and global economic trends. Hong Kong has a strong and stable economy, with a favorable regulatory environment and significant investments in sports infrastructure. This has resulted in a growing interest and demand for cricket in the country. Additionally, the increasing urbanization and population growth in Hong Kong have also contributed to the rise in popularity of cricket as a sport. Moreover, with the growing global interest in cricket, Hong Kong is well-positioned to benefit from external investments and partnerships, further driving the growth of the market.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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