American Football - Romania

  • Romania
  • Revenue in the American Football market is projected to reach US$1,068.00k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 3.93%, resulting in a projected market volume of US$1,295.00k by 2029.
  • In global comparison, most revenue will be generated in the United States (US$25,840.00m in 2024).
  • The average revenue per user (ARPU) in the American Football market is projected to amount to US$8.05 in 2024.
  • In the American Football market, the number of users is expected to amount to 146.8k users by 2029.
  • User penetration in the American Football market will be at 0.7% in 2024.
 
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Analyst Opinion

The American Football market in the Romanian sports industry has seen modest growth due to factors such as limited media coverage, low consumer interest in merchandise and tickets, and competition from more popular sports. This has led to a minimal growth rate in the overall market.

Customer preferences:
Leading brands in the American Football market are increasingly focusing on sustainability and eco-friendly practices, in response to growing consumer awareness and concerns about the environment. This trend can be attributed to younger generations, who are more likely to align their purchasing decisions with their values and prioritize sustainability. As a result, we can see a rise in eco-friendly apparel and equipment made from recycled materials, as well as initiatives to reduce carbon emissions and promote eco-friendly practices within the industry.

Trends in the market:
In Romania, the American Football market has seen a significant increase in popularity, with more young people participating in the sport and attending games. This trend is expected to continue as the country invests in infrastructure and facilities for the sport. In the US, there is a growing trend of the use of technology in American Football, such as wearable technology for tracking player performance and virtual reality for training. This trend is likely to continue as technology continues to advance and enhance the sport. In terms of the market, this trend also opens up new opportunities for companies to develop and market sports technology solutions.

Local special circumstances:
In Romania, the American Football Market faces unique challenges due to the countrys cultural preference for soccer and rugby. However, the sport has gained popularity in recent years, thanks to the increasing influence of American culture and the efforts of local organizations to promote the game. Additionally, the countrys limited investment in infrastructure for the sport and government regulations on advertising and broadcasting of American football events have also affected market growth. In contrast, the American Football Market in the United States benefits from a long-standing tradition and high demand from fans. The countrys wealth and availability of resources have fostered a highly competitive and lucrative market for the sport. Moreover, the regulatory environment in the US has been favorable for the American Football Market, with minimal restrictions on advertising and broadcasting. These factors contribute to the significant dominance of the American Football Market in the larger Sports Market in the US.

Underlying macroeconomic factors:
The American Football Market within the Sports Market is impacted by macroeconomic factors such as consumer spending on sports and entertainment, government policies on sports development, and the strength of the economy. Regions with higher disposable incomes and government support for the sport tend to have a thriving American football market, with increased revenue from ticket sales, merchandise, and sponsorships. On the other hand, economic downturns and limited funding for sports can lead to a decline in the market. Additionally, the overall health of the economy and consumer confidence can also impact the growth and stability of the American football market.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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