Skip to main content
  1. Market Insights
  2. Advertising and media
  3. Media
  4. Games

Gaming Hardware - Nigeria

Nigeria
  • In Nigeria, revenue in the Gaming Hardware market market is projected to reach US$1.80bn in 2024.
  • This revenue is expected to demonstrate an annual growth rate (CAGR 2024-2029) of 9.67%, leading to a projected market volume of US$2.86bn by 2029.
  • The number of users Nigeria's Gaming Hardware market market is anticipated to amount to 6.1m users by 2029.
  • User penetration in Nigeria will be 2.1% in 2024 and is expected to increase to 2.4% by 2029.
  • The average revenue per user (ARPU) in Nigeria is expected to reach US$372.70.
  • In a global context, the most revenue will be generated China, with figures reaching US$33.31bn in 2024.
  • Nigeria's burgeoning youth population is driving a significant demand for advanced gaming hardware, transforming the country's media landscape and fostering a vibrant gaming culture.

Definition:

The gaming hardware market encompasses various physical components and peripherals tailored to enhance the gaming experience. These hardware elements are meticulously designed to cater to the demanding requirements of modern video games, providing players with smoother gameplay, enhanced visual fidelity, and immersive interactions.

Structure:

The market has three different parts, namely, Gaming PCs and Laptops, which focuses on revenues coming solely from gaming products. Additionally, the market includes Gaming Consoles, where all revenues from gaming consoles are included. Lastely, Gaming Accessories included all revenues from different components, for instance gaming graphics cards or processors.

Additional information:

The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through consumer spending. Market numbers for Gaming Consoles are also featured in the Consumer Market Insights, as well as data on PCs, laptops, keyboards, headphones and speakers. Key players in the market are companies, such as Nvidia, Alienware or Nintendo. For more information on the data displayed, use the info button right next to the boxes.

In-Scope

  • Gaming consoles, such as Nintendo Switch
  • Gaming PCs & Laptops, such as Alienware gaming PCs
  • Gaming accessories, such as a graphic card from Nvidia

Out-Of-Scope

  • Revenue from digital video games, such as Call of Duty
  • In-game purchases from video games, such as purchases in Fortnite
  • Advertising and sponsorship revenues, such as Razer sponsorship with eSport teams
No results

Revenue

Notes: Data was converted from local currencies using average exchange rates of the respective year.

Most recent update: Nov 2024

Source: Statista Market Insights

Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.

Most recent update: Aug 2024

Most recent update: Nov 2024

Source: Statista Market Insights

Analyst Opinion

The Gaming Hardware market in Nigeria has been experiencing significant growth in recent years, driven by the increasing popularity of gaming among the country's youth population.

Customer preferences:
Nigerian gamers have shown a strong preference for high-performance gaming hardware, including gaming consoles, gaming PCs, and gaming accessories. They are particularly interested in the latest technology and features, such as high-resolution displays, fast processors, and immersive gaming experiences. Additionally, there is a growing demand for gaming peripherals such as gaming keyboards, mice, and headsets, as gamers seek to enhance their gaming performance.

Trends in the market:
One of the key trends in the Nigerian Gaming Hardware market is the rise of mobile gaming. With the increasing penetration of smartphones and affordable mobile data plans, more Nigerians are turning to mobile gaming as a convenient and accessible form of entertainment. This has led to a surge in demand for gaming smartphones and mobile gaming accessories. Another trend in the market is the growing popularity of eSports in Nigeria. eSports tournaments and competitions are gaining traction in the country, attracting a large number of gamers and spectators. This has created a demand for high-performance gaming hardware among professional and amateur eSports players alike.

Local special circumstances:
Nigeria has a large and youthful population, with a significant portion of the population being under the age of 30. This demographic profile has contributed to the rapid growth of the gaming industry in the country, as young Nigerians are increasingly embracing gaming as a form of entertainment and social interaction. Furthermore, the increasing availability of high-speed internet connectivity in urban areas has facilitated online gaming and multiplayer experiences, further fueling the demand for gaming hardware.

Underlying macroeconomic factors:
Nigeria has experienced steady economic growth in recent years, which has contributed to an increase in disposable income among the population. This has allowed more Nigerians to afford gaming hardware and accessories, driving the growth of the market. Additionally, the government's focus on diversifying the economy and promoting the technology sector has created a favorable environment for the gaming industry. The government has implemented policies and initiatives to support the growth of the tech industry, which has indirectly benefited the gaming hardware market. In conclusion, the Gaming Hardware market in Nigeria is experiencing significant growth due to the increasing popularity of gaming, the rise of mobile gaming, the growing eSports scene, the country's young population, and the favorable macroeconomic factors. With the continued expansion of the gaming industry and the increasing disposable income among Nigerians, the market is expected to continue its upward trajectory in the coming years.

Users

Most recent update: Nov 2024

Source: Statista Market Insights

Global Comparison

Most recent update: Nov 2024

Source: Statista Market Insights

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on the Gaming Hardware market, which includes various types of gaming devices such as consoles, gaming PCs and laptops, and peripherals. This market covers both online and offline sales of gaming hardware. All monetary figures refer to consumer spending on these hardware products and accessories. This spending considers any discounts, margins, and taxes.

Modeling approach / Market size:

The market size is determined through a comprehensive approach. We utilize data from annual financial reports of leading companies, industry associations, third-party studies and reports, primary research surveys (e.g., Consumer Insights), and performance metrics (e.g., user adoption rates, price points, usage patterns) to analyze the markets. To estimate the segment size for each country, we consider relevant key market indicators and data from country-specific industry associations. This includes macroeconomic indicators, historical trends, current market dynamics, and reported performance metrics of key industry players. Factors like average prices and purchase frequencies are considered.

Forecasts:

We apply diverse forecasting techniques tailored to the behavior of the specific market. For instance, methods like trend smoothing and adoption curve analysis are well-suited for forecasting trends in gaming hardware, considering the evolving nature of technology adoption. The main drivers influencing forecasts include economic indicators such as GDP per capita, consumer spending per capita, and technological advancements like 5G coverage.

Additional notes:

The data is modeled using current exchange rates. The market is updated biannually to reflect any changes in market dynamics. The impact of external factors, such as the COVID-19 pandemic, is considered at the country-specific level. The text incorporates current exchange rates in its modeling. Additionally, any impacts from events like the Russia-Ukraine war or significant industry developments are considered on a country-specific basis. The market information is refreshed twice a year. In some instances, updates are made on an ad hoc basis, such as when new pertinent data is released or substantial shifts within the market impact projected trends. Consumer Insights data is reweighted to ensure representativeness.

Key Market Indicators

Notes: Based on data from IMF, World Bank, UN and Eurostat

Most recent update: Sep 2024

Source: Statista Market Insights

Contact

Get in touch with us. We are happy to help.