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Gaming Hardware - NAFTA

NAFTA
  • In NAFTA, revenue in the Gaming Hardware market market is projected to reach US$36.98bn in 2024.
  • Revenue is expected to demonstrate an annual growth rate (CAGR 2024-2029) of 7.29%, leading to a projected market volume of US$52.57bn by 2029.
  • In the Gaming Hardware market market within NAFTA, the number of users is anticipated to amount to 34.4m users by 2029.
  • User penetration will be 6.0% in 2024 and is expected to increase to 6.5% by 2029.
  • The average revenue per user (ARPU) is projected to be US$1.21k.
  • In a global context, the majority of revenue will be generated China (US$33.31bn in 2024).
  • In the United States, the gaming hardware market is increasingly dominated by innovative technologies, enhancing user experience and driving consumer demand for immersive gameplay.

Definition:

The gaming hardware market encompasses various physical components and peripherals tailored to enhance the gaming experience. These hardware elements are meticulously designed to cater to the demanding requirements of modern video games, providing players with smoother gameplay, enhanced visual fidelity, and immersive interactions.

Structure:

The market has three different parts, namely, Gaming PCs and Laptops, which focuses on revenues coming solely from gaming products. Additionally, the market includes Gaming Consoles, where all revenues from gaming consoles are included. Lastely, Gaming Accessories included all revenues from different components, for instance gaming graphics cards or processors.

Additional information:

The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through consumer spending. Market numbers for Gaming Consoles are also featured in the Consumer Market Insights, as well as data on PCs, laptops, keyboards, headphones and speakers. Key players in the market are companies, such as Nvidia, Alienware or Nintendo. For more information on the data displayed, use the info button right next to the boxes.

In-Scope

  • Gaming consoles, such as Nintendo Switch
  • Gaming PCs & Laptops, such as Alienware gaming PCs
  • Gaming accessories, such as a graphic card from Nvidia

Out-Of-Scope

  • Revenue from digital video games, such as Call of Duty
  • In-game purchases from video games, such as purchases in Fortnite
  • Advertising and sponsorship revenues, such as Razer sponsorship with eSport teams
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Revenue

Notes: Data was converted from local currencies using average exchange rates of the respective year.

Most recent update: Nov 2024

Source: Statista Market Insights

Most recent update: Nov 2024

Source: Statista Market Insights

Analyst Opinion

The Gaming Hardware market in NAFTA is experiencing significant growth and development in recent years.

Customer preferences:
Customers in the NAFTA region have shown a strong preference for high-performance gaming hardware. This includes gaming consoles, gaming PCs, gaming accessories, and virtual reality (VR) devices. Gamers in this region are particularly interested in the latest technology and cutting-edge features, such as high-resolution graphics, fast processing speeds, and immersive gaming experiences. They are willing to invest in premium gaming hardware to enhance their gaming experience and stay competitive in the gaming community.

Trends in the market:
One of the key trends in the Gaming Hardware market in NAFTA is the increasing popularity of gaming consoles. Console gaming has become a mainstream form of entertainment, attracting a wide range of customers, including casual gamers and hardcore enthusiasts. The launch of new consoles with advanced features and exclusive game titles has been a major driver of growth in this segment. Additionally, the rise of online gaming and multiplayer experiences has further fueled the demand for gaming consoles. Another trend in the market is the growing demand for gaming PCs. PC gaming offers a more customizable and immersive gaming experience, appealing to gamers who prefer high-quality graphics and advanced gameplay. The availability of powerful processors, graphics cards, and other gaming components has made it easier for gamers to build their own gaming PCs or purchase pre-built gaming rigs. The eSports industry has also contributed to the growth of gaming PCs, as professional gamers and eSports enthusiasts require high-performance hardware to compete at the highest level. Virtual reality (VR) gaming is another emerging trend in the Gaming Hardware market in NAFTA. VR devices offer a truly immersive gaming experience, allowing players to feel like they are inside the game. The increasing availability of VR headsets and VR-compatible games has driven the demand for VR gaming hardware. However, the high cost of VR devices and the need for powerful gaming PCs to run VR games have limited the adoption of this technology to a niche market.

Local special circumstances:
The Gaming Hardware market in NAFTA is characterized by intense competition among major players in the industry. Companies like Sony, Microsoft, Nintendo, and PC hardware manufacturers are constantly innovating and releasing new products to attract customers. This competition has led to a wide range of gaming hardware options available to consumers, offering them more choices and driving market growth. Another special circumstance in this market is the influence of cultural factors. Gaming is deeply ingrained in the culture of many NAFTA countries, with a large number of gamers and gaming communities. This cultural affinity for gaming has created a strong demand for gaming hardware and accessories, as well as opportunities for gaming events and competitions. The popularity of eSports in the region has also contributed to the growth of the Gaming Hardware market.

Underlying macroeconomic factors:
The growth of the Gaming Hardware market in NAFTA can be attributed to several underlying macroeconomic factors. Firstly, the strong economic growth in the region has led to higher disposable incomes and increased consumer spending on entertainment and leisure activities. As a result, more people are able to afford gaming hardware and are willing to invest in high-quality gaming experiences. Secondly, the increasing penetration of internet and broadband services in NAFTA countries has facilitated online gaming and multiplayer experiences. This has created a larger customer base for gaming hardware, as more people are able to connect and engage in online gaming. Lastly, the growing popularity of streaming platforms and content creation has also contributed to the growth of the Gaming Hardware market. Many gamers in NAFTA countries are not only consumers but also content creators, streaming their gameplay and building a following on platforms like Twitch and YouTube. This has created a demand for gaming hardware that can support high-quality streaming and content creation. Overall, the Gaming Hardware market in NAFTA is experiencing significant growth and development due to customer preferences for high-performance gaming hardware, key trends such as the popularity of gaming consoles and PCs, local special circumstances including intense competition and cultural factors, and underlying macroeconomic factors such as strong economic growth and the increasing penetration of internet and broadband services.

Users

Most recent update: Nov 2024

Source: Statista Market Insights

Global Comparison

Most recent update: Nov 2024

Source: Statista Market Insights

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on the Gaming Hardware market, which includes various types of gaming devices such as consoles, gaming PCs and laptops, and peripherals. This market covers both online and offline sales of gaming hardware. All monetary figures refer to consumer spending on these hardware products and accessories. This spending considers any discounts, margins, and taxes.

Modeling approach / Market size:

The market size is determined through a comprehensive approach. We utilize data from annual financial reports of leading companies, industry associations, third-party studies and reports, primary research surveys (e.g., Consumer Insights), and performance metrics (e.g., user adoption rates, price points, usage patterns) to analyze the markets. To estimate the segment size for each country, we consider relevant key market indicators and data from country-specific industry associations. This includes macroeconomic indicators, historical trends, current market dynamics, and reported performance metrics of key industry players. Factors like average prices and purchase frequencies are considered.

Forecasts:

We apply diverse forecasting techniques tailored to the behavior of the specific market. For instance, methods like trend smoothing and adoption curve analysis are well-suited for forecasting trends in gaming hardware, considering the evolving nature of technology adoption. The main drivers influencing forecasts include economic indicators such as GDP per capita, consumer spending per capita, and technological advancements like 5G coverage.

Additional notes:

The data is modeled using current exchange rates. The market is updated biannually to reflect any changes in market dynamics. The impact of external factors, such as the COVID-19 pandemic, is considered at the country-specific level. The text incorporates current exchange rates in its modeling. Additionally, any impacts from events like the Russia-Ukraine war or significant industry developments are considered on a country-specific basis. The market information is refreshed twice a year. In some instances, updates are made on an ad hoc basis, such as when new pertinent data is released or substantial shifts within the market impact projected trends. Consumer Insights data is reweighted to ensure representativeness.

Key Market Indicators

Notes: Based on data from IMF, World Bank, UN and Eurostat

Most recent update: Sep 2024

Source: Statista Market Insights

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