Skip to main content
  1. Market Insights
  2. Advertising and media
  3. Media
  4. Games
  5. Gaming Hardware

Gaming PCs & Laptops - India

India
  • In India, revenue in the Gaming PCs & Laptops market market is projected to reach US$2.69bn in 2024.
  • The revenue is expected to exhibit an annual growth rate (CAGR 2024-2029) of 7.66%, leading to a projected market volume of US$3.89bn by 2029.
  • Within the Gaming PCs & Laptops market market in India, the number of users is anticipated to amount to 12.7m users by 2029.
  • User penetration is forecasted to be 0.7% in 2024 and is expected to increase to 0.8% by 2029.
  • The average revenue per user (ARPU) in this market is projected to be US$258.00.
  • In a global context, the majority of revenue will be generated China, which is expected to reach US$12.96bn in 2024.
  • In India, the burgeoning gaming community is driving a significant demand for high-performance gaming PCs and laptops, reflecting a cultural shift towards immersive digital entertainment.

Definition:

The market for gaming PCs and laptops encompasses a dynamic range of specialized computing devices tailored to deliver optimal gaming performance. These systems are engineered with high-performance components, including advanced processors, dedicated graphics cards, and ample memory, designed to handle the demands of modern video games. Gaming PCs and laptops offer gamers the ability to experience immersive gameplay, stunning visuals, and competitive edge, making them essential tools for both casual enthusiasts and professional players. This market segment is characterized by constant technological advancement and customization options to cater to diverse gaming preferences and requirements.

Structure:

The market can be structured into Gaming PCs and Gaming Laptops, where revenues are solely from gaming-tailored products.

Additional information:

The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through consumer spending. Market numbers for PCs and laptops are also featured in the Consumer Market Insights. Key players in the market are companies, such as Alienware, MSI or HP. For more information on the data displayed, use the info button right next to the boxes.

In-Scope

  • Gaming PCs, such as gaming PCs from Alienware
  • Gaming laptops, such as gaming laptops from MSI

Out-Of-Scope

  • Business PCs, such as Dell working stations
  • Business laptops, such as Lenovo Thinkpad or MacBook
Target audience: PC / laptop gamers in Germany - Cover

Statista Consumer Insights report

Target audience: PC / laptop gamers in Germany

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Nov 2024

    Source: Statista Market Insights

    Most recent update: Nov 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Gaming PCs & Laptops market in India has been experiencing significant growth in recent years, driven by changing customer preferences, emerging trends, and local special circumstances.

    Customer preferences:
    Indian consumers have shown a growing interest in gaming PCs and laptops due to the increasing popularity of online gaming. With the rise of esports and the availability of high-speed internet, more people are engaging in gaming activities, leading to a higher demand for gaming devices. Additionally, Indian consumers are becoming more tech-savvy and are willing to invest in high-performance gaming PCs and laptops to enhance their gaming experience.

    Trends in the market:
    One of the key trends in the Indian gaming PCs & laptops market is the shift towards customization. Gamers are looking for devices that can be tailored to their specific needs and preferences, such as powerful processors, high-resolution displays, and advanced cooling systems. This trend has led to the emergence of gaming PC and laptop manufacturers offering customizable options, allowing gamers to build their dream machines. Another trend in the market is the increasing demand for portable gaming laptops. As more people are on the move and prefer gaming on the go, there is a growing need for lightweight and compact gaming laptops that offer high performance. Manufacturers are responding to this trend by developing slim and powerful gaming laptops that can be easily carried around.

    Local special circumstances:
    India has a large and young population, which contributes to the growth of the gaming PCs & laptops market. The country has a significant number of gamers who are willing to invest in gaming devices, creating a favorable market environment. Additionally, the increasing disposable income of the middle class in India has made gaming PCs and laptops more affordable and accessible to a larger segment of the population.

    Underlying macroeconomic factors:
    The growing Indian economy and the rise of the middle class have played a crucial role in the development of the gaming PCs & laptops market. As the economy continues to grow, more people have the means to purchase gaming devices, leading to increased demand. Furthermore, the government's focus on digitalization and the promotion of the gaming industry through initiatives like "Make in India" has also contributed to the market's growth. In conclusion, the Gaming PCs & Laptops market in India is experiencing significant growth due to changing customer preferences, emerging trends, and local special circumstances. The increasing popularity of online gaming, the demand for customization, and the need for portable gaming devices are driving the market forward. With a large and young population, a growing economy, and government support, the Indian gaming PCs & laptops market is poised for further expansion in the coming years.

    Users

    Most recent update: Nov 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Nov 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on the Gaming Hardware market, which includes various types of gaming devices such as consoles, gaming PCs and laptops, and peripherals. This market covers both online and offline sales of gaming hardware. All monetary figures refer to consumer spending on these hardware products and accessories. This spending considers any discounts, margins, and taxes.

    Modeling approach / Market size:

    The market size is determined through a comprehensive approach. We utilize data from annual financial reports of leading companies, industry associations, third-party studies and reports, primary research surveys (e.g., Consumer Insights), and performance metrics (e.g., user adoption rates, price points, usage patterns) to analyze the markets. To estimate the segment size for each country, we consider relevant key market indicators and data from country-specific industry associations. This includes macroeconomic indicators, historical trends, current market dynamics, and reported performance metrics of key industry players. Factors like average prices and purchase frequencies are considered.

    Forecasts:

    We apply diverse forecasting techniques tailored to the behavior of the specific market. For instance, methods like trend smoothing and adoption curve analysis are well-suited for forecasting trends in gaming hardware, considering the evolving nature of technology adoption. The main drivers influencing forecasts include economic indicators such as GDP per capita, consumer spending per capita, and technological advancements like 5G coverage.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated biannually to reflect any changes in market dynamics. The impact of external factors, such as the COVID-19 pandemic, is considered at the country-specific level. The text incorporates current exchange rates in its modeling. Additionally, any impacts from events like the Russia-Ukraine war or significant industry developments are considered on a country-specific basis. The market information is refreshed twice a year. In some instances, updates are made on an ad hoc basis, such as when new pertinent data is released or substantial shifts within the market impact projected trends. Consumer Insights data is reweighted to ensure representativeness.

    Advertising & Media

    Access more Market Insights on Advertising & Media topics with our featured report

    Target audience: PC / laptop gamers in Germany - BackgroundTarget audience: PC / laptop gamers in Germany - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

    Contact

    Get in touch with us. We are happy to help.