Gaming Hardware - Cameroon

  • Cameroon
  • Revenue in the Gaming Hardware market is projected to reach US$157.00m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 11.98%, resulting in a projected market volume of US$276.50m by 2029.
  • In the Gaming Hardware market, the number of users is expected to amount to 480.0k users by 2029.
  • User penetration will be 1.2% in 2024 and is expected to hit 1.4% by 2029.
  • The average revenue per user (ARPU) is expected to amount to US$440.90.
  • In global comparison, most revenue will be generated in China (US$33,310.00m in 2024).

Key regions: Germany, United Kingdom, China, United States, Japan

 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

The Gaming Hardware market in Cameroon has been experiencing significant growth in recent years, driven by various factors such as customer preferences, trends in the market, local special circumstances, and underlying macroeconomic factors.

Customer preferences:
Cameroonian consumers have shown a growing interest in gaming hardware, with a particular focus on consoles and accessories. This can be attributed to the increasing popularity of gaming as a form of entertainment among the younger population. Many Cameroonian gamers prefer consoles due to their ease of use, affordability, and the availability of a wide range of games. Additionally, there is a preference for gaming accessories such as controllers, headsets, and gaming chairs, which enhance the gaming experience.

Trends in the market:
The gaming hardware market in Cameroon has been influenced by global trends, such as the rise of e-sports and the increasing demand for virtual reality (VR) gaming. E-sports tournaments and events have gained popularity in Cameroon, attracting a large number of participants and spectators. This has created a demand for high-performance gaming hardware, including gaming PCs and gaming laptops. Furthermore, the growing interest in VR gaming has led to an increased demand for VR headsets and other related accessories.

Local special circumstances:
Cameroon has a relatively young population, with a significant proportion of the population being under the age of 30. This demographic trend has contributed to the growth of the gaming hardware market, as younger consumers are more likely to engage in gaming activities. Additionally, the increasing availability of high-speed internet and the expansion of online gaming platforms have further fueled the demand for gaming hardware in Cameroon.

Underlying macroeconomic factors:
The overall economic growth in Cameroon has had a positive impact on the gaming hardware market. As disposable incomes have increased, consumers have been able to allocate more funds towards entertainment and leisure activities, including gaming. Furthermore, the government's focus on improving digital infrastructure and promoting the development of the technology sector has created a favorable environment for the growth of the gaming hardware market. In conclusion, the Gaming Hardware market in Cameroon has experienced significant growth due to customer preferences for consoles and accessories, global trends in e-sports and VR gaming, the country's young population, and the overall economic growth and government support. As these factors continue to drive the market, it is expected that the gaming hardware industry in Cameroon will continue to thrive in the coming years.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on the Gaming Hardware market, which includes various types of gaming devices such as consoles, gaming PCs and laptops, and peripherals. This market covers both online and offline sales of gaming hardware. All monetary figures refer to consumer spending on these hardware products and accessories. This spending considers any discounts, margins, and taxes.

Modeling approach / Market size:

The market size is determined through a comprehensive approach. We utilize data from annual financial reports of leading companies, industry associations, third-party studies and reports, primary research surveys (e.g., Consumer Insights), and performance metrics (e.g., user adoption rates, price points, usage patterns) to analyze the markets. To estimate the segment size for each country, we consider relevant key market indicators and data from country-specific industry associations. This includes macroeconomic indicators, historical trends, current market dynamics, and reported performance metrics of key industry players. Factors like average prices and purchase frequencies are considered.

Forecasts:

We apply diverse forecasting techniques tailored to the behavior of the specific market. For instance, methods like trend smoothing and adoption curve analysis are well-suited for forecasting trends in gaming hardware, considering the evolving nature of technology adoption. The main drivers influencing forecasts include economic indicators such as GDP per capita, consumer spending per capita, and technological advancements like 5G coverage.

Additional notes:

The data is modeled using current exchange rates. The market is updated biannually to reflect any changes in market dynamics. The impact of external factors, such as the COVID-19 pandemic, is considered at the country-specific level. The text incorporates current exchange rates in its modeling. Additionally, any impacts from events like the Russia-Ukraine war or significant industry developments are considered on a country-specific basis. The market information is refreshed twice a year. In some instances, updates are made on an ad hoc basis, such as when new pertinent data is released or substantial shifts within the market impact projected trends. Consumer Insights data is reweighted to ensure representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)