Definition:
Cloud gaming is a form of video game streaming that allows players to play games on their devices through an internet connection, without the need for dedicated gaming hardware or local installation of games. In cloud gaming, games are stored and run on remote servers, and the player's device only needs to send inputs and receive streaming video and audio output. Cloud gaming services often require a subscription fee and offer a library of games for users to choose from, with the ability to play games on demand. The market for cloud gaming has been growing in recent years, with the proliferation of high-speed internet connections and advancements in cloud computing technology.Additional Information:
The market comprises revenues, users, average revenue per user, and penetration rates. Revenues are generated through subscriptions and consumer spending. Market numbers are also featured in the Advertising & Media Insights. For more information on the data displayed, use the info button right next to the boxes.Notes: Data was converted from local currencies using average exchange rates of the respective year.
Most recent update: Nov 2024
Source: Statista Market Insights
Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.
Most recent update: Aug 2024
Most recent update: Nov 2024
Source: Statista Market Insights
The Cloud Gaming market in Belgium has been experiencing steady growth in recent years, driven by changing customer preferences and advancements in technology.
Customer preferences: Belgian customers are increasingly drawn to the convenience and flexibility offered by cloud gaming. With cloud gaming, users can access and play high-quality video games without the need for expensive gaming consoles or powerful hardware. This appeals to a wide range of customers, including casual gamers who are looking for a more affordable gaming experience and hardcore gamers who want access to a larger library of games. Additionally, the ability to play games on multiple devices, such as smartphones and tablets, is also a key factor driving customer preferences in Belgium.
Trends in the market: One of the key trends in the cloud gaming market in Belgium is the increasing availability of subscription-based gaming services. These services provide users with access to a vast library of games for a fixed monthly fee. This model has gained popularity among Belgian gamers as it offers a cost-effective way to access a wide range of games without the need to purchase them individually. Furthermore, the rise of 5G technology in Belgium is expected to further fuel the growth of cloud gaming. The faster and more reliable internet connections provided by 5G will enable smoother gameplay and reduce latency, enhancing the overall gaming experience.
Local special circumstances: Belgium has a strong gaming culture and a high level of internet penetration, which creates a favorable environment for the growth of the cloud gaming market. The country is home to several successful game development studios and hosts various gaming events and conventions. This vibrant gaming community contributes to the demand for cloud gaming services in Belgium. Additionally, Belgium's relatively small size and dense population make it easier for internet service providers to offer high-speed internet connections, further supporting the adoption of cloud gaming.
Underlying macroeconomic factors: The growth of the cloud gaming market in Belgium is also influenced by underlying macroeconomic factors. The country has a stable economy and a high standard of living, which allows consumers to allocate more disposable income towards entertainment and leisure activities like gaming. Furthermore, Belgium has a well-developed telecommunications infrastructure, which ensures reliable internet connectivity for cloud gaming. These factors, combined with the increasing affordability and accessibility of cloud gaming services, contribute to the positive growth trajectory of the market in Belgium. In conclusion, the Cloud Gaming market in Belgium is experiencing growth due to changing customer preferences, the availability of subscription-based gaming services, the rise of 5G technology, a strong gaming culture, and favorable macroeconomic factors. These factors have created a conducive environment for the adoption of cloud gaming in Belgium, driving the market forward.
Most recent update: Nov 2024
Source: Statista Market Insights
Most recent update: Nov 2024
Source: Statista Market Insights
Data coverage:
Figures are based on subscription spending, consumer spending, investment, and funding data.Modeling approach / Market size:
Market sizes are determined by a Top-Down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, internet penetration and cloud revenues. This data helps us to estimate the market size for each country individually.Forecasts:
In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.Additional Notes:
The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.Notes: Based on data from IMF, World Bank, UN and Eurostat
Most recent update: Sep 2024
Source: Statista Market Insights