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Online Gambling - Luxembourg

Luxembourg
  • Revenue in the Online Gambling market is projected to reach US$130.80m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2028) of 5.25%, resulting in a projected market volume of US$160.50m by 2028.
  • The Online Sports Betting market has a projected market volume of US$68.19m in 2024.
  • In global comparison, most revenue will be generated United States (US$23.03bn in 2024).
  • The average revenue per user (ARPU) in the Online Gambling market is projected to amount to US$1.44k in 2024.
  • In the Online Gambling market, the number of users is expected to amount to 107.4k users by 2028.
  • User penetration in the Online Gambling market will be at 13.9% in 2024.

Definition:

The online gambling market includes various forms of online wagering activities, such as online sports betting, online casino games, and online lottery games. The regulations vary by country, with some countries allowing all forms of online gambling, while others restrict certain types (i.e., Australia's ban on online casinos and interactive games). However, in general, the market is dominated by a few large operators who offer a wide range of online gambling services to customers around the world.

Structure:

Online betting involves placing bets on various sports events, such as football, basketball, and horse racing, while online casino games include a range of traditional casino games, such as poker, blackjack, and roulette, that can be played over the internet. Online lottery games involve purchasing tickets for various lotteries, such as national and international lotteries, over the internet.

Additional Information

Data includes revenue figures in Gross Gambling Revenue (GGR), which is the total amount of bets placed by customers minus the amount paid out in winnings, Users, average revenue per user (ARPU), user penetration rate, and online and offline shares of the total gambling market. User and revenue figures represent B2C services.

In-Scope

  • Online casinos such as Tipico games
  • Online sports betting such as Bet365
  • Online poker rooms such as Pokerstars
  • Online lottery such as Lottoland

Out-Of-Scope

  • Offline gambling activities such as betshops or land-based casinos
  • Illegal gambling websites and activities
  • Online trading, investing, or other financial activities that involve a risk of loss
Online Gambling: market data & analysis - Cover

Market Insights report

Online Gambling: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Online Gambling market in Luxembourg is experiencing significant growth due to various factors such as customer preferences, trends in the market, local special circumstances, and underlying macroeconomic factors.

    Customer preferences:
    Luxembourg, being a small country in Europe, has a high internet penetration rate and a tech-savvy population. This has led to an increase in the number of people participating in online gambling activities. Additionally, the convenience and accessibility of online gambling platforms have attracted customers who prefer to gamble from the comfort of their own homes. The availability of a wide range of online gambling options, including casino games, sports betting, and poker, caters to the diverse preferences of customers in Luxembourg.

    Trends in the market:
    One of the key trends in the online gambling market in Luxembourg is the rise of mobile gambling. With the increasing use of smartphones and tablets, more customers are opting to gamble on the go. Mobile gambling apps and optimized websites provide a seamless and user-friendly experience, allowing customers to place bets and play games anytime, anywhere. This trend is expected to continue as technology advances and mobile devices become even more prevalent. Another trend in the market is the growing popularity of live dealer games. These games offer an immersive and interactive experience, allowing customers to play against real dealers in real-time. The live streaming technology used in these games enhances the authenticity and excitement, attracting a larger customer base in Luxembourg.

    Local special circumstances:
    Luxembourg has a strong economy and a high standard of living, which has contributed to the growth of the online gambling market. The disposable income of the population allows for increased spending on leisure activities, including online gambling. Additionally, Luxembourg's favorable tax regime for online gambling operators has attracted international companies to establish their presence in the country, further driving the market growth.

    Underlying macroeconomic factors:
    The online gambling market in Luxembourg is also influenced by macroeconomic factors such as economic growth and regulatory policies. As the economy grows, consumers have more disposable income to spend on entertainment, including online gambling. Furthermore, favorable regulatory policies that ensure consumer protection and fair play create a conducive environment for the market to thrive. The government's proactive approach in regulating the industry has helped build trust among customers and attract reputable operators. In conclusion, the Online Gambling market in Luxembourg is experiencing growth due to customer preferences for convenience and accessibility, trends such as mobile gambling and live dealer games, local special circumstances including a strong economy and favorable tax regime, and underlying macroeconomic factors such as economic growth and regulatory policies. These factors combined create a positive environment for the online gambling market to flourish in Luxembourg.

    Users

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on Gross Gambling Revenue (GGR) and represent what consumers pay for these products and services. The user metrics show the number of customers who have made at least one online purchase within the past 12 months.

    Modeling approach / Market size:

    Market sizes are determined through a bottom-up approach, building on predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies, third-party studies, and reports, as well as survey results from our primary research (e.g., the Statista Global Consumer Survey). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, GDP per capita, and internet connection speed. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing. The main drivers are internet users, the urban population, the usage of key players, and attitudes toward online services.

    Additional notes:

    The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. GCS data is reweighted for representativeness.

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    Online Gambling: market data & analysis - BackgroundOnline Gambling: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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