Basketball - Central & Western Europe

  • Central & Western Europe
  • Revenue in the Basketball market is projected to reach US$270.00m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.81%, resulting in a projected market volume of US$295.40m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$9,535.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball market is projected to amount to US$32.11 in 2024.
  • In the Basketball market, the number of users is expected to amount to 10.1m users by 2029.
  • User penetration in the Basketball market will be at 2.5% in 2024.
 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

While the Sports Market in Central & Western Europe has seen steady growth, the Basketball Market has experienced sluggish growth due to saturation in the Basketball Media market, increasing competition in Basketball Merchandise, and high prices in Basketball Ticket Sales. Factors such as declining interest among consumers and lack of innovative technologies in the market have contributed to this trend. However, efforts to improve fan engagement and explore new revenue streams could potentially lead to positive growth in the near future.

Customer preferences:
The Basketball Market within the Sports Market in Central & Western Europe has seen a rise in demand for virtual events and online streaming services due to the pandemic. As social distancing measures and restrictions on live events continue, consumers are turning to virtual platforms for immersive sports experiences. This trend is further amplified by the increasing preference for convenient, digital solutions among tech-savvy younger demographics. Additionally, the impact of different cultures and customs on sports consumption and participation cannot be overlooked, with unique regional preferences emerging in the region.

Trends in the market:
In Central and Western Europe, the Basketball Market within the Sports Market is seeing a rise in demand for personalized training and performance tracking tools. This trend is being driven by an increasing focus on data-driven analytics and individualized training programs among both amateur and professional players. Industry stakeholders are investing in technology to provide advanced player monitoring and analysis, including wearable sensors and virtual reality training programs. This trend is significant as it allows for more efficient and effective training methods, leading to better performance and reduced injury risk. However, it also raises concerns about privacy and the potential impact on traditional coaching methods. Additionally, this trend may also lead to increased competition among players, coaches, and teams as they strive to stay ahead using the latest technology.

Local special circumstances:
In Central & Western Europe, the Basketball Market thrives due to the strong cultural legacy of the sport and its popularity among youth. Additionally, the presence of established professional leagues contributes to the markets growth. In countries like Germany and Spain, basketball has strong brand partnerships, which drive fan engagement and boost revenue. In contrast, the market in Eastern Europe is growing at a slower pace, primarily due to economic factors and limited infrastructure for the sport.

Underlying macroeconomic factors:
The Basketball Market within the Sports Market in Central & Western Europe is heavily impacted by macroeconomic factors such as consumer spending, disposable income, and economic growth. Countries with strong economies and high consumer spending tend to have a larger market for basketball, as consumers have more disposable income to spend on sports and leisure activities. Additionally, fiscal policies that promote investment in sports facilities and infrastructure also play a vital role in the growth of the basketball market, creating opportunities for new leagues, teams, and events to attract fans and generate revenue. Furthermore, global economic trends such as the rise of online streaming and digital media have also influenced the basketball market, providing new channels for fans to engage with the sport and for businesses to reach potential customers. Overall, a strong economy, favorable fiscal policies, and the adoption of digital technologies are essential in driving the growth of the Basketball Market within the Sports Market in Central & Western Europe.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)