Basketball Media - Nordics

  • Nordics
  • Revenue in the Basketball Media market is projected to reach US$6.48m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of -2.46%, resulting in a projected market volume of US$5.72m by 2029.
  • In global comparison, most revenue will be generated in the United States (US$5,917.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball Media market is projected to amount to US$5.89 in 2024.
  • In the Basketball Media market, the number of users is expected to amount to 1.4m users by 2029.
  • User penetration in the Basketball Media market will be at 3.9% in 2024.
 
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Analyst Opinion

The Basketball Media market in the Nordics is seeing minimal growth, impacted by various factors such as the slow adoption of digital technologies and lack of awareness among consumers. Online services offer convenience, but overall, the market is experiencing a slow growth rate.

Customer preferences:
The rise of social media has transformed the way basketball media is consumed in the Nordics. Fans are increasingly turning to online platforms to follow their favorite teams and players, creating a demand for more digital content, such as live streams and highlight reels. This trend is also fueled by the growing popularity of basketball among younger generations, who are digital natives and prefer consuming content on their smartphones and tablets. As a result, basketball media companies are investing in creating more engaging and interactive digital experiences for their audiences.

Trends in the market:
In the Nordics, there is a noticeable shift towards digital platforms in the Basketball Media Market of the Basketball Market. Both traditional media outlets and sports organizations are increasing their online presence to engage with fans and attract new audiences. This trend is driven by the regions high internet and smartphone penetration rates and the growing demand for convenient and personalized content. As a result, industry stakeholders must adapt their strategies to leverage these digital channels effectively, or risk being left behind in the increasingly competitive market.

Local special circumstances:
In the Nordics, the Basketball Media Market is heavily influenced by the regions strong interest in sports culture and high internet penetration rate. This has led to the growth of digital sports media platforms, such as live streaming services and online communities, catering to the avid basketball fanbase. Additionally, the regions strict data privacy laws and high demand for transparency have led to the development of secure and user-friendly basketball media platforms. In contrast, other markets may face challenges with regulatory compliance and user trust, making the Nordics a unique market for the Basketball Media Market.

Underlying macroeconomic factors:
The Basketball Media Market in the Nordics is heavily influenced by macroeconomic factors such as consumer spending, advertising budgets, and technological advancements. As the pandemic continues to impact economies worldwide, there has been a decrease in consumer spending and advertising budgets, resulting in a decline in revenue for the Basketball Market. However, with the gradual recovery of the economy, there is expected to be a rebound in consumer spending and advertising budgets, leading to market growth. Additionally, the increasing adoption of digital platforms and online streaming services has created new opportunities for the Basketball Media Market to reach a wider audience and generate revenue.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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