Metaverse Gaming - South America

  • South America
  • The Metaverse Gaming market in South America is projected to reach a value of US$0.9bn by 2024.
  • This market segment is expected to show a steady annual growth rate (CAGR 2024-2030) of 43.46%, resulting in a projected market volume of US$7.8bn by 2030.
  • In 2024, the market volume is estimated to be US$7.5bn, with in the United States being the largest generator of value.
  • Furthermore, it is expected that the number of users in the Metaverse Gaming market will reach 79.6m users by 2030.
  • The user penetration rate, which is currently at 6.6% in 2024, is projected to increase to 20.8% by 2030.
  • Lastly, the average value per user (ARPU) is expected to be US$36.6.
  • In South America, the Metaverse Gaming market is experiencing a surge in popularity, with a growing number of local gamers embracing virtual reality technology for immersive gaming experiences.
 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

The Metaverse Gaming market in South America has been experiencing significant growth in recent years, driven by a combination of customer preferences, market trends, local special circumstances, and underlying macroeconomic factors. Customer preferences in South America have played a key role in the development of the Metaverse Gaming market.

South American gamers have shown a strong interest in immersive gaming experiences that allow them to interact with virtual worlds and other players. This preference for immersive experiences has fueled the demand for Metaverse Gaming platforms and games in the region. In addition to customer preferences, several market trends have contributed to the growth of the Metaverse Gaming market in South America.

One trend is the increasing popularity of virtual reality (VR) and augmented reality (AR) technologies. These technologies have enabled developers to create more realistic and engaging Metaverse Gaming experiences, attracting a larger audience of gamers in South America. Another trend is the rise of esports in the region.

Esports tournaments and competitions have gained significant traction in South America, with a growing number of players and spectators. The Metaverse Gaming market has capitalized on this trend by offering platforms and games that cater to the esports community, further driving the growth of the market. Local special circumstances have also played a role in the development of the Metaverse Gaming market in South America.

One such circumstance is the region's large and youthful population. South America has a high percentage of young people who are avid gamers, creating a large and receptive market for Metaverse Gaming products and services. Underlying macroeconomic factors have also contributed to the growth of the Metaverse Gaming market in South America.

The region has experienced steady economic growth in recent years, leading to an increase in disposable income and consumer spending. As a result, more South American gamers have been able to afford Metaverse Gaming platforms and games, driving the market's expansion. In conclusion, the Metaverse Gaming market in South America has been growing rapidly due to customer preferences for immersive gaming experiences, market trends such as the popularity of VR/AR technologies and esports, local special circumstances including a large and youthful population, and underlying macroeconomic factors such as economic growth and increased consumer spending.

This growth is expected to continue as the market further develops and expands in the region.

Methodology

Data coverage:

Figures are based on in-app spending, consumer spending, in-game spending, app downloads, and investment and funding data.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next, we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Kisara Mizuno
Kisara Mizuno
Senior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)