Metaverse Gaming - Argentina

  • Argentina
  • The projected value in the Metaverse Gaming market for Argentina is expected to reach US$0.3bn in 2024.
  • The market is also projected to show an annual growth rate (CAGR 2024-2030) of 43.71%, resulting in a projected market volume of US$2.3bn by 2030.
  • In 2024, the projected market volume for Argentina is expected to be US$7.5bn, making it one of the largest contributors to the market.
  • The number of users in the Metaverse Gaming market for Argentina is expected to reach 12.8m users by 2030.
  • In 2024, the user penetration rate is projected to be 8.4%, and it is expected to increase to 26.8% by 2030.
  • The average value per user (ARPU) is expected to be US$67.2 in Argentina.
  • This indicates the average amount of value generated by each user in the market segment.
  • Argentina's Metaverse Gaming market is experiencing a surge in popularity, driven by a strong gaming culture and a growing number of local game development studios.
 
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Analyst Opinion

The Metaverse Gaming market in Argentina is experiencing significant growth and development due to several key factors.

Customer preferences:
Argentinian gamers have shown a strong preference for immersive and interactive gaming experiences, which has contributed to the rise of the Metaverse Gaming market. They are increasingly seeking games that allow them to fully immerse themselves in virtual worlds and connect with other players in real-time. This preference for immersive gaming experiences has created a demand for Metaverse games that offer a high level of interactivity and customization.

Trends in the market:
One of the major trends in the Metaverse Gaming market in Argentina is the increasing popularity of virtual reality (VR) and augmented reality (AR) gaming. These technologies provide gamers with a more immersive and realistic gaming experience, allowing them to feel like they are truly part of the virtual world. As a result, there has been a growing number of Metaverse games that incorporate VR and AR elements, attracting a large and dedicated fan base. Another trend in the market is the rise of blockchain technology in gaming. Blockchain allows for the creation of decentralized virtual economies within Metaverse games, where players can buy, sell, and trade virtual assets using cryptocurrencies. This has opened up new opportunities for gamers to monetize their gaming experiences and has created a vibrant marketplace for virtual goods and services.

Local special circumstances:
Argentina has a strong gaming culture, with a large and passionate community of gamers. The country has produced several successful game developers and has a thriving indie game development scene. This local special circumstance has created a fertile ground for the growth of the Metaverse Gaming market, as there is a pool of talented developers and a supportive community that embraces new and innovative gaming experiences.

Underlying macroeconomic factors:
Argentina has seen significant growth in its digital infrastructure, with improved internet connectivity and access to smartphones. This has allowed more people to participate in online gaming and has contributed to the expansion of the Metaverse Gaming market. Additionally, the increasing availability of affordable gaming hardware and the rise of digital distribution platforms have made it easier for gamers to access and enjoy Metaverse games. In conclusion, the Metaverse Gaming market in Argentina is experiencing rapid growth and development due to customer preferences for immersive and interactive gaming experiences, the increasing popularity of VR and AR gaming, the rise of blockchain technology, the strong gaming culture in the country, and the underlying macroeconomic factors such as improved digital infrastructure and accessibility to gaming hardware. This market is poised for further expansion as more gamers embrace the Metaverse and seek out new and exciting gaming experiences.

Methodology

Data coverage:

Figures are based on in-app spending, consumer spending, in-game spending, app downloads, and investment and funding data.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next, we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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