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Consumer Electronics - EAEU

EAEU
  • In 2024, the revenue in the Consumer Electronics market in the EAEU amounts to US$18.4bn.
  • This market is projected to grow annually by 9.75% (CAGR 2024-2029).
  • Among the different segments, the largest one is Telephony, with a market volume of US$9.2bn in 2024.
  • When compared globally, China generates the most revenue in this market, with US$198.5bn in 2024.
  • Considering the total population figures, the per person revenues in 2024 amount to US$99.86.
  • Looking ahead, by 2029, the volume in the Consumer Electronics market is expected to reach 286.7m pieces.
  • Additionally, a volume growth of 0.9% is predicted for 2025.0.
  • On average, each person in the EAEU is expected to contribute a volume of 1.0pieces to the Consumer Electronics market in 2024.
  • The consumer electronics market in the EAEU countries is experiencing a surge in demand for smart home devices.

Definition:

Consumer electronics refers to a range of electronic devices, appliances, and gadgets designed for everyday use by individuals. The market is highly diverse and encompasses various product categories such as personal computing devices, audio and video systems, mobile devices, and smart home technology. These products are developed with the aim of enhancing personal productivity, communication, and entertainment. Technological advancements, shifting consumer preferences, and a growing desire for cost-effective, easy-to-use, and high-performance devices are some of the factors propelling the consumer electronics market.

Structure:

The Consumer Electronics market is segmented into six main segments:

  • The Telephony segment includes devices such as smartphones, feature phones, and landline phones. This segment is driven by the increasing demand for mobile devices that enable communication and provide access to the internet.
  • The TV, Radio & Multimedia segment includes products such as televisions, radios, digital cameras, speakers, and headphones. This segment is characterized by the demand for high-quality, immersive entertainment experiences.
  • The Computing segment includes laptops, desktops, tablets, and other computing devices. These products are designed to meet the needs of individuals for personal and professional computing tasks.
  • The TV Peripheral Devices segment includes products such as smart streaming devices, smart remotes, and video players. These products are designed to enhance the TV viewing experience and enable individuals to access content from various sources.
  • The Drones segment includes unmanned aerial vehicles (UAVs) that are used for personal purposes. The drone market is driven by the increasing demand for high-quality aerial photography and videography.
  • The Gaming Equipment segment includes gaming consoles and VR headsets. This segment is driven by the increasing popularity of video games and the rise of e-sports.

Additional Information:

The market comprises revenue, average revenue per capita, volume, average volume per capita, and price. Figures are generated through both online and offline sales channels and include spending by consumers (B2C). Key players in the market are companies like Apple, Samsung, Huawei, HP, Dell, and Sony. These companies are leaders in their respective segments and are known for their innovative products, brand reputation, and extensive distribution networks. For more information on the data displayed, use the info button right next to the boxes.

In-Scope

  • TV, Radio and Multimedia
  • Phones
  • Computing devices and equipment
  • TV Peripheral Devices
  • Drones

Out-Of-Scope

  • Video game consoles and VR devices
  • Household appliances
  • Smart remotes with a display or touchscreen
  • Smart displays (smart speakers with a touchscreen)
Consumer Electronics: market data & analysis - Cover

Market Insights report

Consumer Electronics: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Jun 2024

    Source: Statista Market Insights

    Most recent update: Jun 2024

    Source: Statista Market Insights

    Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.

    Most recent update: Feb 2023

    Volume

    Most recent update: Jun 2024

    Source: Statista Market Insights

    Most recent update: Jun 2024

    Source: Statista Market Insights

    Key Players

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Price

    Most recent update: Jun 2024

    Source: Statista Market Insights

    Analyst Opinion

    The consumer electronics market is in a state of constant development as smart electronic devices continue to replace traditional products in the consumer electronic market. Smartphones dominate the market by generating the highest revenues for consumer electronics, whereby the key players of Apple and Samsung also use their technology for other electronic devices, enabling them to expand their dominance in the market. New key players threatening Apple and Samsung’s market position are Chinese competitors such as Xiaomi and Huawei which are showing record growth levels for smartphones and other electronic products. The key drivers in the market which foresee future growth potential are the following: the expansion of 5G networks allowing massive amounts of data to be transferred in real-time, promoting concepts such as smart cities and the interconnectivity of objects; virtual reality which is being led by Metaverse, previously known as Facebook, promising to create a parallel world; and the gaming sector, which subsequently can integrate virtual reality technologies to create a gaming experience which can enables the virtual and the real to be combined.

    Sales Channels

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jun 2024

    Source: Statista Market Insights

    Methodology

    Modeling approach:

    Consumer

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    Consumer Electronics: market data & analysis - BackgroundConsumer Electronics: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

    Explore more high-quality data on related topic

    Consumer electronics - statistics & facts

    What would our everyday lives look like if we did not have a smartphone to call, a PC to work, or earbuds to listen to music? Such products can be grouped under the umbrella term “consumer electronics (CE)”, i.e. devices made for communicating, entertaining, and informing. Digitalization and the Internet of Things (IoT) contributed to the dramatic growth of the industry, which today includes products like TVs, smartphones, and wearables. Moreover, with new technologies advancing, innovative devices are being released, like VR headsets and AI gadgets.
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