Cricket - Lithuania

  • Lithuania
  • Revenue in the Cricket market is projected to reach US$82.01k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.20%, resulting in a projected market volume of US$91.42k by 2029.
  • In global comparison, most revenue will be generated in India (US$2,275.00m in 2024).
  • The average revenue per user (ARPU) in the Cricket market is projected to amount to US$4.94 in 2024.
  • In the Cricket market, the number of users is expected to amount to 19.0k users by 2029.
  • User penetration in the Cricket market will be at 0.6% in 2024.
 
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Analyst Opinion

The Cricket market in Lithuania has seen slight decline in growth, due to factors such as limited media coverage and relatively low ticket sales. However, the market is still driven by the increasing popularity of the sport among consumers and the convenience of online ticket purchasing. Despite these challenges, the market is expected to continue growing, albeit at a slower rate.

Customer preferences:
In Lithuanias Cricket Market, there has been a growing interest in online sports streaming services, as well as virtual training programs and online coaching sessions. This trend can be attributed to the increasing popularity of smartphones and the convenience and accessibility they offer. Additionally, there has been a shift towards more eco-friendly and sustainable sports equipment, as consumers become more conscious of their impact on the environment. This is reflected in the rise of eco-friendly cricket gear made from recycled materials and the implementation of sustainability practices in cricket stadiums and facilities.

Trends in the market:
In Lithuania, the Cricket Market is currently experiencing a growing interest among the younger generation, with the establishment of more cricket clubs and tournaments. This upward trend can be attributed to the increasing popularity of cricket globally and efforts from local organizations to promote the sport. This trajectory is significant as it opens up opportunities for international partnerships and sponsorship deals. Additionally, there is potential for the development of a strong domestic league, attracting investment and boosting the countrys tourism industry. As a result, industry stakeholders should closely monitor this trend and consider investing in the infrastructure and marketing of cricket in Lithuania.

Local special circumstances:
In Lithuania, the Cricket Market faces unique challenges due to the countrys relatively low interest in the sport compared to other European countries. The cold climate and lack of established facilities also pose obstacles for the growth of the sport. However, with the increasing global popularity of cricket and the countrys growing sports infrastructure, there is potential for the market to develop. Moreover, the countrys cultural affinity towards neighboring countries with strong cricket cultures, such as India and Pakistan, could also positively influence the market dynamics.

Underlying macroeconomic factors:
The growth of the Cricket Market within the Sports Market in Lithuania is greatly impacted by macroeconomic factors such as the overall economic health of the country, global economic trends, fiscal policies, and financial indicators. In recent years, Lithuania has experienced favorable economic growth and stability, leading to an increase in disposable income and consumer spending. This, in turn, has positively influenced the demand for recreational activities, including cricket. Additionally, Lithuanias strategic location and integration with European markets have provided opportunities for international cricket tournaments, further boosting the markets growth. However, fluctuations in global economic conditions and government policies can affect market performance, making it crucial for stakeholders to closely monitor these factors.

Methodology

Data coverage:

The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

Modeling approach / Market size:

Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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