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Cricket - Hungary

Hungary
  • Revenue in the Cricket market is projected to reach US$130.00k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.16%, resulting in a projected market volume of US$144.60k by 2029.
  • In global comparison, most revenue will be generated India (US$2.27bn in 2024).
  • The average revenue per user (ARPU) in the Cricket market is projected to amount to US$2.87 in 2024.
  • In the Cricket market, the number of users is expected to amount to 51.8k users by 2029.
  • User penetration in the Cricket market will be at 0.5% in 2024.

Definition:

The Cricket Market encompasses various aspects of the sport, including media coverage and ticket sales, catering to the immense global fanbase of cricket. It encompasses platforms and channels dedicated to delivering news, analysis, and entertainment related to cricket events worldwide, as well as the sale of tickets for live cricket matches.

Structure:

  • Cricket Media: This component includes revenues from television and online streaming rights for cricket matches, providing fans with access to live coverage and analysis.
  • Cricket Ticket Sales: This component comprises revenues from the sale of tickets for cricket matches held in stadiums, online ticketing platforms facilitating ticket purchases, and season ticket packages.
  • Additional information:

    Key metrics within the Cricket Market include revenues, users, ticket sales volumes, and merchandise sales volumes. Revenue streams primarily come from advertising, subscription fees, ticket sales, merchandise sales, and sponsorship deals. Data on broadcasting rights, online viewership, ticketing platforms, popular merchandise items, and fan preferences are essential for understanding market dynamics. Key players in the Cricket Market include broadcasting networks, cricket teams, sports apparel brands, ticketing agencies, and online marketplaces.

    For more detailed insights, refer to the additional information provided next to the respective data points.

In-Scope

  • Ticket sales from games, such as league games
  • Revenue from merchandise, such as jerseys
  • Revenue from media rights, such as TV broadcasting

Out-Of-Scope

  • Revenue from player transfers, such as transfer fees
  • Tickets sold on the secondary market, such as on eBay
  • Revenue from licensing or sponsorship, such as from logos
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Study Details

    Revenue

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Cricket Market in Hungary has seen a steady growth, with factors such as increasing popularity of digital media and online ticket sales, coupled with a growing interest in the sport among consumers. However, the markets growth rate has seen a minimal decline, possibly due to factors such as competition from other sports and limited revenue streams.

    Customer preferences:
    In Hungary, the popularity of cricket has been on the rise due to the growing South Asian expat population. With this demographic comes a heightened interest in the sport, leading to an increase in cricket-related merchandise and events. Additionally, as the country becomes more diverse, there is a greater demand for inclusive and diverse representation within the sports industry. This is reflected in the emergence of female and youth cricket leagues, catering to the changing demographics and preferences of consumers.

    Trends in the market:
    In Hungary, the Cricket Market is experiencing a surge in popularity and participation, driven by the increasing availability of dedicated cricket facilities and the success of the national team. This trend is expected to continue in the coming years, with the Hungarian Cricket Association setting ambitious targets for the growth of the sport. This growth presents an opportunity for industry stakeholders such as equipment manufacturers, coaches and event organizers to tap into a new and growing market. However, it also creates challenges, such as the need for infrastructure investments and the development of a talent pipeline. Stakeholders will need to collaborate and innovate to capitalize on the potential of the Hungarian cricket market.

    Local special circumstances:
    In Hungary, the Cricket Market is growing due to the countrys increasing interest in the sport and availability of training facilities. The market is also influenced by the countrys geographical location and climate, as outdoor cricket is limited to only a few months of the year. Additionally, the culture of Hungary plays a role, with a strong emphasis on team sports and a thirst for international competition. The regulatory framework for sports is also evolving, offering new opportunities for investment and growth in the Cricket Market.

    Underlying macroeconomic factors:
    The cricket market in Hungary is also influenced by macroeconomic factors such as national economic health and fiscal policies. The countrys strong economic growth and stable fiscal policies have created a favorable environment for the expansion of the Sports market, including cricket. As Hungary is a member of the European Union, it also benefits from the economic initiatives and investments made by the EU in the region, which further supports the growth of the cricket market. Additionally, the increasing popularity of cricket as a sport in Europe and the rest of the world has also contributed to the growth of the cricket market in Hungary. This trend is expected to continue, as cricket remains one of the fastest-growing sports globally.

    Reach

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C and B2B revenues. Figures are based on media spending, merchandise spending, and ticket spending. All monetary figures for merchandise and tickets refer to consumer spending on goods or tickets in the respective segment, which can be online and offline.

    Modeling approach / Market size:

    Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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