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Basketball Merchandise - Peru

Peru
  • Revenue in the Basketball Merchandise market is projected to reach US$204.50k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 1.44%, resulting in a projected market volume of US$219.70k by 2029.
  • In global comparison, most revenue will be generated United States (US$1.11bn in 2024).
  • The average revenue per user (ARPU) in the Basketball Merchandise market is projected to amount to US$1.20 in 2024.
  • In the Basketball Merchandise market, the number of users is expected to amount to 43.1k users by 2029.
  • User penetration in the Basketball Merchandise market will be at 0.5% in 2024.

Definition:

The Basketball Merchandise market encompasses the sale of various products and merchandise related to basketball, catering to the passionate fanbase and enthusiasts of the sport worldwide. These merchandise sales include a wide range of items such as jerseys, hats, basketballs, apparel, and memorabilia, allowing fans to showcase their support for their favorite teams and players.

Additional information:

Key metrics within the market include merchandise revenues, sales volumes, average revenue per user, and market penetration rates. Revenue streams primarily come from retail sales, e-commerce platforms, licensing agreements, and sponsorship deals. Data on popular merchandise items, brand collaborations, and fan preferences are essential for understanding market trends. Key players in the Basketball Merchandise market include basketball teams, sports apparel brands, retail chains, and online marketplaces such as NBA Store, Adidas, Fanatics, and team-specific official stores. For more detailed insights, refer to the additional information provided next to the respective data points.

In-Scope

  • Revenue from merchandise products, such as jerseys
  • Online and offline revenues from merchandise sales

Out-Of-Scope

  • Revenue from the secondary market, such as non-official products
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Study Details

    Revenue

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Basketball Merchandise Market in Peru is showing negligible growth rate, impacted by factors such as economic instability and low consumer interest. Despite being a part of the thriving Sports Market, the digital shift in the retail industry has not significantly affected this markets growth.

    Customer preferences:
    With the growing popularity of basketball in Peru, there has been an increase in demand for basketball merchandise such as jerseys, shoes, and accessories. This trend can be attributed to the influence of American culture and the rising popularity of the sport among young people. Furthermore, with the rise of e-commerce platforms and social media, there has been a shift in how consumers purchase basketball merchandise, with online shopping becoming more prevalent. As digital connectivity and social media usage continue to grow in Peru, online retailers have an opportunity to tap into this market and cater to the preferences of tech-savvy consumers.

    Trends in the market:
    In Peru, the Basketball Merchandise market is experiencing a surge in demand for licensed team apparel, as well as customizable products like jerseys and team merchandise. This trend is reflected in the overall growth of the Basketball Market within the Sports Market, with an increase in fan engagement and loyalty. This has significant implications for industry stakeholders, as it presents opportunities for partnerships and collaborations with popular teams and players. Furthermore, the rise of e-commerce and social media marketing has allowed for the expansion of the market beyond traditional brick-and-mortar stores. This trend is expected to continue as the popularity of basketball in Peru continues to grow.

    Local special circumstances:
    In Peru, the Basketball Merchandise Market within the Sports Market is heavily influenced by the countrys strong passion for the sport. The country has a long history of producing talented basketball players, which has led to a high demand for merchandise among fans. Additionally, the Peruvian government has implemented policies to promote sports and physical activity, which has contributed to the growing popularity of basketball in the country. This unique combination of factors sets the Peru market apart from others and plays a pivotal role in shaping the dynamics of the Basketball Merchandise Market.

    Underlying macroeconomic factors:
    Macro factors such as economic stability, consumer purchasing power, and government policies significantly impact the Basketball Merchandise Market in Peru. The countrys recent economic growth and favorable regulatory environment have created a conducive atmosphere for the market. Perus increasing middle class and rising disposable incomes have enabled consumers to spend more on leisure activities like sports, driving demand for basketball merchandise. Government initiatives to boost the sports industry, coupled with investments in sports infrastructure, have also contributed to market growth. Furthermore, the growing popularity of basketball in Peru, driven by a successful national team and rising participation in the sport, is expected to continue fueling demand for basketball merchandise in the coming years.

    Reach

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Jul 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C revenues. Figures are based on merchandise spending. All monetary figures refer to consumer spending on goods in the respective segment, which can be online and offline.

    Modeling approach / Market size:

    Market sizes are determined through a combination of bottom-up and top-down approaches, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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