Basketball Media - Slovenia

  • Slovenia
  • Revenue in the Basketball Media market is projected to reach US$288.70k in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of -1.02%, resulting in a projected market volume of US$274.30k by 2029.
  • In global comparison, most revenue will be generated in the United States (US$5,917.00m in 2024).
  • The average revenue per user (ARPU) in the Basketball Media market is projected to amount to US$5.89 in 2024.
  • In the Basketball Media market, the number of users is expected to amount to 67.3k users by 2029.
  • User penetration in the Basketball Media market will be at 2.3% in 2024.
 
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Analyst Opinion

The Basketball Media Market in Slovenia is observing minimal growth due to factors like limited audience, low market investments, and lack of advanced technological infrastructure. Nonetheless, the market is witnessing gradual growth as more consumers become aware of the convenience offered by online basketball services.

Customer preferences:
As technology continues to advance, consumers in Slovenia are increasingly turning to digital platforms for accessing basketball-related content. This has led to a rise in popularity of online streaming services and social media channels for consuming live games and updates, as well as engaging with other fans. Additionally, the growing adoption of mobile devices has created a demand for mobile-friendly content and more interactive fan experiences. These trends suggest a shift towards a more digital and connected basketball media market in Slovenia.

Trends in the market:
In Slovenia, the Basketball Media Market is witnessing a rise in livestreaming and social media coverage of basketball games, as more fans turn to digital platforms for their sports consumption. This trend is expected to continue, with the increasing use of smartphones and social media. This has significant implications for industry stakeholders as they navigate the changing media landscape and adapt their marketing strategies accordingly. The potential for a wider reach and engagement with fans through digital platforms presents opportunities for growth and monetization, while also creating a more competitive market for media rights. Additionally, the shift towards online consumption of basketball content may require investments in digital infrastructure and capabilities for media companies to remain competitive in the market.

Local special circumstances:
In Slovenia, the Basketball Media Market has been impacted by the countrys passionate love for the sport and the success of its national team. This has led to a strong demand for basketball news and coverage, resulting in the emergence of dedicated online platforms and television channels. Additionally, Slovenias small geographical size and relatively concentrated population make it easier for media outlets to reach their target audience. Moreover, the lack of strict regulations in the media sector allows for a diverse range of content and platforms to thrive, catering to the diverse preferences of sports fans in the country.

Underlying macroeconomic factors:
The growth of the Basketball Media Market in Slovenia is heavily impacted by macroeconomic factors such as the overall economic health of the country, government policies promoting investments in the sports sector, and the global economic landscape. A stable and growing economy, along with favorable government policies, results in increased spending on sports, including basketball. Additionally, the rise of digital media has led to new monetization opportunities for basketball, further boosting the markets growth. However, economic instability and unfavorable government policies can have adverse effects on the market, leading to decreased investments and revenue.

Methodology

Data coverage:

The data encompasses B2B revenues. Figures are based on media spending from businesses to several clubs. That also includes the revenues from advertising as this is part of media and broadcasting contracts the individual clubs have with their respective leagues.

Modeling approach / Market size:

Market sizes are determined through a top-down approach, building on specific predefined factors for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per ticket, price on sport goods). In addition, we use relevant key market indicators and data from country-specific associations, such as GDP, number of internet users, and internet consumption. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function or linear forecasting, as it fits the development of either strong growing markets or more sophistacted and saturated markets, such as soccer in Europe.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). We also account for the different cycles of international tournaments, such as world cups or continent cups. Consumer Insights data is reweighted for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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