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VR Advertising - India

India
  • In India, revenue in the VR Advertising market market is projected to reach US$5.3m in 2024.
  • Revenue in this sector is expected to show an annual growth rate (CAGR 2024-2029) of 1.48%, which will lead to a projected market volume of US$5.7m by 2029.
  • However, it is important to note that with a projected market volume of US$47.4m in 2024, most revenue is generated the United States.
  • India's burgeoning tech ecosystem is increasingly embracing VR advertising, positioning itself as a dynamic hub for innovative marketing strategies in the AR & VR market.

The VR Advertising market includes revenues generated from video games and VR videos that can be accessed via any platform. These revenues can come from in-game advertising, i.e., the ads are placed in the virtual environment or integrated into VR videos or apps. All revenue data solely refers to B2C transactions.

In-Scope

  • In-game and video advertising displayed in virtual reality games or apps
  • Revenue from advertising integrated into virtual reality video games that can be accessed via any platform, such as Steam
  • Revenue from advertising in virtual reality video apps that can be accessed via any platform

Out-Of-Scope

  • B2B advertising revenues
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AR & VR: market data & analysis

Study Details

    Revenue

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Analyst Opinion

    The VR Advertising market in India is experiencing significant growth and development due to several key factors.

    Customer preferences:
    Customers in India are increasingly embracing virtual reality technology and are showing a growing interest in immersive experiences. With the rise of smartphones and affordable VR headsets, more and more people are able to access and experience virtual reality content. This has created a demand for VR advertising that can engage and captivate audiences in new and exciting ways.

    Trends in the market:
    One of the major trends in the VR Advertising market in India is the integration of VR technology into various industries. Companies are using VR to create immersive and interactive advertisements that can provide a more engaging and memorable experience for consumers. For example, in the real estate industry, virtual reality tours of properties are becoming increasingly popular, allowing potential buyers to explore homes without physically visiting them. Similarly, in the automotive industry, VR advertisements are being used to showcase new car models and allow customers to virtually test drive them. Another trend in the market is the use of VR in experiential marketing campaigns. Brands are leveraging virtual reality to create unique and immersive experiences for their customers. This could include virtual reality games, simulations, or branded VR content that allows users to interact with the brand in a new and exciting way. These immersive experiences not only capture the attention of consumers but also leave a lasting impression, increasing brand awareness and loyalty.

    Local special circumstances:
    India has a large and growing tech-savvy population, making it an attractive market for VR advertising. The country has witnessed a rapid increase in smartphone penetration, internet connectivity, and digital literacy, creating a fertile ground for the adoption of VR technology. Additionally, the government's push for digitalization and the Make in India campaign has further accelerated the growth of the VR Advertising market in the country.

    Underlying macroeconomic factors:
    India's strong economic growth and rising disposable incomes have contributed to the growth of the VR Advertising market. As more people have access to smartphones and VR headsets, the demand for immersive experiences and engaging content has increased. Furthermore, the increasing internet penetration and the availability of high-speed internet connections have made it easier for consumers to access and consume VR content. In conclusion, the VR Advertising market in India is witnessing significant growth and development due to the increasing customer preference for immersive experiences, the integration of VR technology into various industries, and the favorable local circumstances and macroeconomic factors. As the market continues to evolve, we can expect to see more innovative and engaging VR advertising campaigns in India.

    Global Comparison

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on VR advertising revenue, which includes advertising that is integrated into the virtual world within video games and videos.

    Modeling approach / market size:

    The market size is determined through a top-down approach. We use annual financial reports of the market-leading companies and industry associations, as well as third-party studies and reports to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as consumer spending, internet penetration, 4G coverage, and historical developments.

    Forecasts:

    We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are level of digitalization, adoption of technology, GDP per capita, and internet penetration.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development).

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    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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    Virtual reality (VR) - statistics & facts

    Virtual reality (VR) is a simulated experience similar to or completely different from the real world. VR aims to create a sensory experience for the user, sometimes including sight, touch, hearing, smell, or even taste. The industry is growing at a fast pace, with the global VR market size projected to increase from less than 12 billion U.S. dollars in 2022 to more than 22 billion U.S. dollars by 2025. Both the enterprise and consumer segments, including the increased development of the VR gaming industry, are expected to profit from the forecast growth.
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