AR Advertising - GCC

  • GCC
  • In the GCC, revenue in the AR Advertising market market is projected to reach US$51.7m in 2024.
  • The revenue in this market is expected to show an annual growth rate (CAGR 2024-2029) of 9.29%, leading to a projected market volume of US$80.6m by 2029.
  • While a projected market volume of US$1,224.0m in 2024 indicates significant activity, most revenue is generated the United States.
  • The GCC region is witnessing a significant rise in AR advertising, driven by increased digital engagement and a growing appetite for immersive consumer experiences.
 
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Analyst Opinion

The AR Advertising market in GCC is experiencing significant growth and development, driven by customer preferences for immersive and interactive advertising experiences.

Customer preferences:
Customers in the GCC region are increasingly seeking unique and engaging advertising experiences. Traditional advertising methods are becoming less effective in capturing the attention of consumers who are constantly bombarded with advertisements. As a result, there is a growing demand for AR Advertising, which offers a more interactive and immersive experience. AR Advertising allows customers to engage with brands in a more personalized and memorable way, enhancing their overall shopping experience.

Trends in the market:
One of the key trends in the AR Advertising market in GCC is the integration of AR technology into various industries. Retailers are using AR to create virtual fitting rooms, allowing customers to try on clothes virtually before making a purchase. Real estate developers are using AR to create virtual tours of properties, enabling potential buyers to explore properties from the comfort of their homes. These innovative applications of AR technology are driving the growth of the market in the region. Another trend in the AR Advertising market in GCC is the increasing use of AR in marketing campaigns. Brands are leveraging AR technology to create interactive and engaging advertisements that capture the attention of consumers. AR Advertising allows brands to tell their story in a more compelling way, increasing brand awareness and customer engagement. This trend is expected to continue as more brands recognize the value of AR in their marketing strategies.

Local special circumstances:
The GCC region is known for its high smartphone penetration rate, which is a key factor driving the growth of the AR Advertising market. With a large number of smartphone users in the region, brands have a wide audience to target with their AR advertisements. Additionally, the GCC region has a young and tech-savvy population, who are more likely to embrace new technologies such as AR. This favorable demographic profile further contributes to the growth of the AR Advertising market in the region.

Underlying macroeconomic factors:
The GCC region has a strong economy, which is another factor contributing to the growth of the AR Advertising market. With a high disposable income and a culture of consumerism, customers in the region are more willing to spend on innovative and immersive advertising experiences. This provides brands with the opportunity to invest in AR Advertising and reach a receptive audience. In conclusion, the AR Advertising market in GCC is experiencing significant growth and development due to customer preferences for immersive and interactive advertising experiences. The integration of AR technology into various industries and the increasing use of AR in marketing campaigns are driving the growth of the market. The high smartphone penetration rate, young and tech-savvy population, strong economy, and culture of consumerism in the GCC region are all contributing to the growth of the AR Advertising market.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on AR advertising revenue, which includes pop-up advertising displayed in social media apps, gaming apps, and eCommerce apps as well as advertising that is integrated into the virtual world.

Modeling approach / market size:

The market size is determined through a top-down approach. We use annual financial reports of the market-leading companies and industry associations, as well as third-party studies and reports to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as consumer spending, internet penetration, 4G coverage, and historical developments.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are level of digitalization, adoption of technology, GDP per capita, and internet penetration.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development).

Overview

  • Revenue
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
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