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Hot Drinks - Central Africa

Central Africa
  • Revenue in the Hot Drinks Market is projected to reach US$21.19m in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 2.99%, resulting in a projected market volume of US$24.56m by 2029.
  • With a projected market volume of US$7.95bn in 2024, most revenue is generated China.
  • In the Hot Drinks Market, the number of users is expected to amount to 1.3m users by 2029.
  • User penetration will be 1.7% in 2024 and is expected to hit 1.5% by 2029.
  • The average revenue per user (ARPU) is expected to amount to US$25.94.

Definition:

The eCommerce Hot Drinks market is a segment of online retail that specializes in selling various types of hot beverages, such as coffee, tea, and hot chocolate, through electronic channels. This market includes both online retailers that exclusively sell hot drinks, as well as traditional brick-and-mortar stores that have an online presence.

The purpose of eCommerce Hot Drinks is to provide consumers with a convenient and accessible way to purchase a wide variety of hot beverages from the comfort of their own homes. With the increasing popularity of online shopping and home delivery services, eCommerce has become an important sales channel for the hot beverage industry.

The relevance of the eCommerce Hot Drinks market lies in its ability to offer consumers a wide variety of hot beverages from around the world, including unique and specialty products that may not be available at local stores. Additionally, eCommerce provides consumers with access to detailed product information, reviews, and ratings to help them make informed purchasing decisions.

Examples of successful eCommerce Hot Drinks businesses include Starbucks, Dunkin' Donuts, and Teavana, which offer a wide variety of hot beverages that can be ordered online and delivered to consumers' homes. Other popular eCommerce retailers such as Amazon and Walmart also offer a selection of hot beverages on their websites.

Structure:

The eCommerce market for Hot Drinks consists of three different markets:

  • The Cocoa market includes powder and powder mixes for the preparation of cocoa drinks or hot chocolate. It does not include other products based on cocoa (such as chocolate bars) or premade, Ready-to-Drink cocoa drinks.
  • The Coffee market contains Roast Coffee, that incorporates caffeinated and decaffeinated coffee in the form of ground coffee and whole beans, that is prepared with coffee machines or a French press, as well as Instant Coffee, that includes soluble coffee that does not need further equipment for preparation. The market does not include Ready-to-Drink coffee beverages.
  • The Tea market comprises black tea, green tea and mate sold in tea bags or as loose-leaf tea. This segment does not include herbal tea, instant tea, iced tea or similar tea-derived Ready-to-Drink beverages.

Additional Information:

Hot Drinks comprises revenues, users, average revenue per user, and penetration rates. Revenues are derived from annual filings, national statistical offices, Google- and Alibaba-Trends and industry knowledge. Sales Channels show online and offline revenue shares, as well as, desktop and mobile sales distribution. Revenues are including VAT. The market only displays B2C revenues and users for the above-mentioned markets, hence C2C, B2B and reCommerce is not included. Additional definitions can be found on each respective market page.

Key players in the market are companies like Amazon, JD, Tmall, Walmart, Taobao and Shopee.

Market numbers for the total market sizes (online + offline) can also be found on the respective pages of the Consumer Market Insights.

In-Scope

  • Roast coffee such as Folgers
  • Instant coffee such as Maxwell House
  • Tea such as Lipton
  • Cocoa such as Nestle

Out-Of-Scope

  • RTDs derived from coffee, tea, or cocoa (eg, ice tea) such as Starbucks, and Nestle
Hot Drinks eCommerce: market data & analysis - Cover

Market Insights report

Hot Drinks eCommerce: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Sales Channels

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Users

    Most recent update: Aug 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Apr 2024

    Source: Statista Market Insights

    Methodology

    Data coverage:

    Data refers to B2C enterprises. Figures are based on the sale of physical goods via a digital channel to a private end consumer. This definition encompasses purchases via desktop computers (including notebooks and laptops) as well as purchases via mobile devices (e.g., smartphones and tablets). The following are not included in the eCommerce market: digitally distributed services (see instead: eServices), digital media downloads or streams, digitally distributed goods in B2B markets, and the digital purchase or resale of used, defective, or repaired goods (reCommerce and C2C). All monetary figures refer to the annual gross revenue and do not factor in shipping costs.

    Modeling approach / Market size:

    Market sizes are determined by a combined top-down and bottom-up approach, based on a specific rationale for each market segment. As a basis for evaluating markets, we use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Statista Global Consumer Survey), data on shopping behavior (e.g., Google Trends, Alibaba Trends), and performance factors (e.g., user penetration, price/product). Furthermore, we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, internet penetration, and population. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, internet penetration, and population.

    Additional Notes:

    The market is updated twice per year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The impact of the Russia/Ukraine war is considered at a country-specific level.

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    Hot Drinks eCommerce: market data & analysis - BackgroundHot Drinks eCommerce: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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