Role Playing Games - GCC

  • GCC
  • The Role Playing Games market is poised for significant growth in the coming years.
  • According to projections, the total revenue in this market is expected to reach US$51.44m in 2022.
  • This growth is anticipated to continue at an annual rate of 8.64%, resulting in a projected market volume of US$78.23m by 2027.
  • In the Role Playing Games market, in-app purchase (IAP) revenue is projected to contribute significantly, with an estimated value of US$44.61m in 2022.
  • Additionally, paid app revenue is expected to reach US$0.32m in the same year.
  • Furthermore, advertising revenue is projected to play a crucial role, with an estimated value of US$6.51m in 2022.
  • The number of downloads in the Role Playing Games market is expected to reach 66.50m downloads in 2022.
  • This high number of downloads indicates the popularity and demand for these games.
  • Currently, the average revenue per download is expected to amount to US$0.77.
  • When compared globally, it is noteworthy that in China generates the highest revenue in the Role Playing Games market, with an estimated value of US$25,040.00m in 2022.
  • This highlights the prominence of the Chinese market in this segment.
  • The aforementioned figures indicate the significant potential and growth opportunities in the Role Playing Games market, both globally and within the GCC country.

Key regions: Germany, Asia, India, Europe, United States

 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

Since the start of Apple, Inc.'s App Store in 2008 with around 500 apps, mobile apps have come to dominate the digital economy and have quickly outpaced the demand for desktop applications. As of 2021, the Apple App Store and Google Play Store had more than 5 million apps combined. Because many apps from the West are not available in China, many new app stores have emerged there. Digital lifestyles around the world now depend on adopting mobile apps, especially when it comes to social networking. The games industry has also been thoroughly transformed by the app revolution and is demonstrated by the fact that the games category is the largest and highest-grossing app category.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on revenue from in-app purchases, revenue from the purchase of apps, and revenue from advertising, as well as the number of downloads for each app category.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market segment. As a basis for evaluating markets, we use market data from independent databases and third-party sources, current trends, and reported performance indicators of top market players. In addition, we use relevant key market indicators and data from country-specific associations, such as smartphone users and mobile broadband connections. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward apps.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year in case market dynamics change.

Overview

  • Revenue
  • Market Shares
  • Downloads
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)