Casual Games - Germany

  • Germany
  • The Casual Games market in Germany is expected to experience substantial growth in the coming years.
  • By 2022, the total projected revenue is estimated to reach US$0.40bn.
  • This growth is anticipated to continue at an annual rate of 9.14% from 2022 to 2027, resulting in a projected market volume of US$0.65bn by 2027.
  • Within the Casual Games market, in-app purchase (IAP) revenue is projected to reach US$178.20m in 2022.
  • Similarly, paid app revenue is expected to reach US$4.79m, while advertising revenue is projected to reach US$213.20m in the same year.
  • Furthermore, the number of downloads in the Casual Games market is expected to reach 197.30m downloads in 2022.
  • Currently, the average revenue per download is estimated to be US$2.01.
  • In a global context, it is worth noting that in the United States generates the highest revenue in the Casual Games market.
  • In 2022, the projected revenue for the United States is expected to reach US$5,463.00m.
  • This highlights in the United States' dominance in the market segment.
  • These numbers demonstrate the significant potential and growth opportunities within the Casual Games market in Germany.
  • As technology continues to advance and consumer demand for mobile gaming remains strong, the market is poised for further expansion in the coming years.

Key regions: India, United States, Europe, Japan, Asia

 
Market
 
Region
 
Region comparison
 
Currency
 

Analyst Opinion

Since the start of Apple, Inc.'s App Store in 2008 with around 500 apps, mobile apps have come to dominate the digital economy and have quickly outpaced the demand for desktop applications. As of 2021, the Apple App Store and Google Play Store had more than 5 million apps combined. Because many apps from the West are not available in China, many new app stores have emerged there. Digital lifestyles around the world now depend on adopting mobile apps, especially when it comes to social networking. The games industry has also been thoroughly transformed by the app revolution and is demonstrated by the fact that the games category is the largest and highest-grossing app category.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on revenue from in-app purchases, revenue from the purchase of apps, and revenue from advertising, as well as the number of downloads for each app category.

Modeling approach:

Market sizes are determined through a bottom-up approach, building on a specific rationale for each market segment. As a basis for evaluating markets, we use market data from independent databases and third-party sources, current trends, and reported performance indicators of top market players. In addition, we use relevant key market indicators and data from country-specific associations, such as smartphone users and mobile broadband connections. This data helps us estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward apps.

Additional notes:

The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year in case market dynamics change.

Overview

  • Revenue
  • Market Shares
  • Downloads
  • Users
  • Analyst Opinion
  • Global Comparison
  • Methodology
  • Key Market Indicators
Please wait

Contact

Get in touch with us. We are happy to help.
Statista Locations
Contact Meredith Alda
Meredith Alda
Sales Manager– Contact (United States)

Mon - Fri, 9am - 6pm (EST)

Contact Yolanda Mega
Yolanda Mega
Operations Manager– Contact (Asia)

Mon - Fri, 9am - 5pm (SGT)

Contact Ayana Mizuno
Ayana Mizuno
Junior Business Development Manager– Contact (Asia)

Mon - Fri, 10:00am - 6:00pm (JST)

Contact Lodovica Biagi
Lodovica Biagi
Director of Operations– Contact (Europe)

Mon - Fri, 9:30am - 5pm (GMT)

Contact Carolina Dulin
Carolina Dulin
Group Director - LATAM– Contact (Latin America)

Mon - Fri, 9am - 6pm (EST)