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Home Entertainment - BRICS

BRICS
  • Revenue in the Home Entertainment market is projected to reach US$4.1bn in 2024.
  • Revenue is expected to show an annual growth rate (CAGR 2024-2029) of 14.24%, resulting in a projected market volume of US$7.9bn by 2029.
  • In the Home Entertainment market, the number of active households is expected to amount to 233.0m users by 2029.
  • Household penetration will be 9.2% in 2024 and is expected to hit 25.9% by 2029.
  • The average revenue per installed Smart Home currently is expected to amount to US$50.47.

Definition:

Home Entertainmentmarket comprises the sale of products for multi-room entertainment (e.g., sound systems) as well as connected remote controls and streaming devices (e.g., Amazon Fire TV stick, Google Chromecast).
General, freely programmable buttons and switches (see Control & Connectivity) or light bulbs for different lighting scenarios (see Comfort & Lighting) are not included. Smart TVs are also not considered here because their functions are, in most cases, not directly controlled via the Internet but networking is primarily used for the retrieval of media content.

Additional Information:

The market comprises revenue, average revenue per smart home, number of smart homes so as the household penetration rate by smart home, and key players. Figures are generated through both online and offline sales channels and include exclusive spending by consumers (B2C). Market leaders include Amazon, Google, Harman Kardon, Samsung, Bose, and other brands renowned for their innovation, brand recognition, and expansive distribution channels within their respective categories. For more information on the data displayed, use the info button right next to the boxes.

In-Scope

  • Digitally connected and controlled devices for entertainment purposes
  • Various multiroom entertainment systems (audio and/or video) with a primary focus on entertainment (e.g., Juke 6& 8, Sonos Era 100 Arc 5.1 Heimkino Set)
  • Streaming devices (e.g., Amazon Fire TV stick, Google Chromecast)
  • Entertainment remotes

Out-Of-Scope

  • Classical entertainment devices without smart home connection
  • Smart TVs and receivers without smart home integration
  • Smart speakers with a primary focus on Control & Connectivity (Amazon Echo, Google Home etc.)
  • B2B/C2C sales of any kind (e.g. to hotels or office buildings)
Home Entertainment: market data & analysis - Cover

Market Insights report

Home Entertainment: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Key Players

    Notes: The shares above do not add up to 100%. Only top brands are shown.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Product Types

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Oct 2024

    Source: Statista Market Insights

    Analyst Opinion

    The Home Entertainment market in BRICS countries is experiencing significant growth and development due to changing customer preferences, emerging trends, and local special circumstances.

    Customer preferences:
    Customers in BRICS countries have shown a strong preference for home entertainment products and services. With increasing disposable incomes and a desire for convenience, consumers are opting for home entertainment options that provide a wide range of content and interactive experiences. This has led to a rise in demand for streaming services, smart TVs, gaming consoles, and home theater systems.

    Trends in the market:
    One of the key trends in the Home Entertainment market in BRICS countries is the shift towards digital streaming services. As internet penetration and connectivity improve, consumers are increasingly turning to online platforms for accessing movies, TV shows, and music. This trend is driven by the convenience and flexibility offered by streaming services, as well as the availability of a vast library of content. Another trend in the market is the growing popularity of smart TVs. These televisions offer internet connectivity and access to a variety of online streaming services, making it easier for consumers to enjoy their favorite content without the need for additional devices. Smart TVs also provide features such as voice control and integration with other smart home devices, enhancing the overall home entertainment experience.

    Local special circumstances:
    Each BRICS country has its own unique circumstances that contribute to the development of the Home Entertainment market. For example, in Brazil, the popularity of telenovelas (soap operas) has driven the demand for high-quality televisions and home theater systems. In Russia, the love for sports, particularly football, has led to an increased demand for large-screen TVs and sound systems to create an immersive viewing experience.

    Underlying macroeconomic factors:
    The growth of the Home Entertainment market in BRICS countries is also influenced by underlying macroeconomic factors. Rising disposable incomes, urbanization, and a growing middle class are driving the demand for home entertainment products and services. Additionally, improvements in internet infrastructure and increasing internet penetration rates have made it easier for consumers to access online content and services. In conclusion, the Home Entertainment market in BRICS countries is witnessing significant growth and development due to changing customer preferences, emerging trends, local special circumstances, and underlying macroeconomic factors. The shift towards digital streaming services, the popularity of smart TVs, and the unique preferences of consumers in each country are driving the growth of the market. With continued economic growth and technological advancements, the Home Entertainment market in BRICS countries is expected to further expand in the coming years.

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on the sales of smart home products, excluding taxes.

    Modeling approach:

    Market sizes are determined through a bottom-up approach, building on a specific rationale for each market category. As a basis for evaluating markets, we use the Statista Global Consumer Survey, market data from independent databases and third-party sources, and Statista interviews with market experts. In addition, we use relevant key market indicators and data from country-specific associations, such as household internet penetration and consumer spending for households. This data helps us estimate the market size for each country individually.

    Forecasts:

    In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the relevant market. For example, the S-curve function and exponential trend smoothing are well suited for forecasting innovative products due to the non-linear growth of technology adoption. The main drivers are GDP/capita, level of digitization, and consumer attitudes toward smart home integration.

    Additional notes:

    The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated once a year, in case market dynamics change we do more frequent updates.

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    Home Entertainment: market data & analysis - BackgroundHome Entertainment: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

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