Metaverse Virtual Assets - Central & Western Europe

  • Central & Western Europe
  • The Metaverse Virtual Assets market is anticipated to reach a value of US$0.5bn by 2024.
  • This market segment is projected to exhibit a compound annual growth rate (CAGR) of 19.08% from 2024 to 2030, resulting in a market volume of US$1.3bn by 2030.
  • In Central & Western Europe, the market is expected to generate a market volume of US$1,078.0m by 2024, making it the most significant contributor to the overall market.
  • Furthermore, the number of users in the Metaverse Virtual Assets market is predicted to reach 3.5m users by 2030.
  • The user penetration rate, which is currently at 1.0% in 2024, is expected to rise to 1.1% by 2030.
  • Additionally, the average value per user (ARPU) is projected to be US$144.3.
  • In Central & Western Europe, Germany has emerged as a major player in the Metaverse Virtual Assets market, with a strong focus on blockchain technology and digital art.
 
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Analyst Opinion

The Metaverse Virtual Assets market in Central & Western Europe is experiencing significant growth and development. Customer preferences in the region are driving the demand for Metaverse Virtual Assets.

Central & Western Europe has a large population of tech-savvy individuals who are eager to explore new digital experiences. These consumers are interested in virtual worlds and are willing to invest in virtual assets to enhance their online presence. Additionally, the younger generation in the region is particularly drawn to the Metaverse and the opportunities it offers for social interaction, gaming, and entertainment.

Trends in the market show that Central & Western Europe is becoming a hub for Metaverse Virtual Assets. Several countries in the region, such as Germany, France, and the United Kingdom, have seen a surge in the number of virtual asset marketplaces and platforms. These platforms provide a wide range of virtual assets, including digital currencies, virtual real estate, and virtual collectibles.

The market is also witnessing the emergence of new technologies, such as non-fungible tokens (NFTs), which are gaining popularity among collectors and investors. Local special circumstances contribute to the development of the Metaverse Virtual Assets market in Central & Western Europe. The region has a strong gaming culture and a thriving creative industry, which provides a solid foundation for the growth of virtual assets.

Additionally, Central & Western Europe has a well-established financial system and a high level of digital infrastructure, making it easier for individuals to participate in the Metaverse Virtual Assets market. Underlying macroeconomic factors also play a role in the development of the market. Central & Western Europe has a stable economy and a high standard of living, which allows individuals to allocate disposable income towards virtual assets.

Furthermore, the region has a strong regulatory framework and consumer protection laws, which provide a level of trust and security for individuals engaging in virtual asset transactions. In conclusion, the Metaverse Virtual Assets market in Central & Western Europe is experiencing significant growth due to customer preferences, trends in the market, local special circumstances, and underlying macroeconomic factors. As the region continues to embrace the Metaverse, we can expect further expansion and innovation in the market.

Methodology

Data coverage:

Figures are based on transaction values, revenues, and assets under management.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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