Metaverse AR & VR Hardware - Hong Kong

  • Hong Kong
  • The Metaverse AR & VR Hardware market is anticipated to reach a value of US$6.2m in 2024.
  • It is projected to exhibit an annual growth rate (CAGR 2024-2030) of 12.59%, resulting in a market volume of US$12.7m by 2030.
  • The United States is the primary generator of value in this market segment, with a projected market volume of US$405.0m in 2024.
  • In terms of users, the Metaverse AR & VR Hardware market is expected to have a user base of 117.8k users by 2030.
  • The user penetration rate is predicted to be 0.8% in 2024 and is expected to increase to 1.6% by 2030.
  • The average value per user (ARPU) is projected to be US$102.1.
  • It is worth noting that these projections and figures pertain to the market segment of Metaverse AR & VR Hardware market and do not consider other factors or segments within the broader AR & VR industry.
  • Additionally, these numbers specifically apply to the market in Hong Kong.
  • Hong Kong is experiencing a surge in demand for high-quality VR headsets, as consumers embrace the immersive Metaverse experience.
 
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Analyst Opinion

The Metaverse AR & VR Hardware market in Hong Kong has been experiencing significant growth in recent years.

Customer preferences:
Customers in Hong Kong have shown a strong interest in Metaverse AR & VR Hardware products. The demand for these products is driven by the desire for immersive and interactive experiences. Customers are looking for devices that provide high-quality graphics, realistic sound, and comfortable wearing experience. They also prefer devices that are lightweight and portable, allowing them to use them on the go. Additionally, customers in Hong Kong value products that offer a wide range of applications and compatibility with different platforms.

Trends in the market:
One of the key trends in the Metaverse AR & VR Hardware market in Hong Kong is the increasing adoption of virtual reality headsets. These headsets offer users a fully immersive experience, allowing them to feel like they are part of the virtual world. The demand for virtual reality headsets is driven by the gaming industry, as well as the growing popularity of virtual reality content in entertainment and education. Another trend in the market is the development of augmented reality glasses. These glasses overlay virtual content onto the real world, enhancing the user's perception and interaction with their surroundings. Augmented reality glasses have gained traction in Hong Kong due to their potential applications in various industries, including retail, healthcare, and tourism.

Local special circumstances:
Hong Kong is a global financial hub and a major center for technology and innovation. The city's vibrant startup ecosystem and strong government support for the technology sector have created a conducive environment for the development and adoption of Metaverse AR & VR Hardware. The presence of a tech-savvy population and a high level of digital literacy further contribute to the market growth in Hong Kong. Additionally, the city's strong consumer purchasing power and willingness to embrace new technologies have also played a significant role in driving the demand for Metaverse AR & VR Hardware.

Underlying macroeconomic factors:
The growth of the Metaverse AR & VR Hardware market in Hong Kong is also influenced by underlying macroeconomic factors. Hong Kong has a strong economy with a high level of disposable income, which allows consumers to spend on luxury and high-tech products. The city's strategic location as a gateway to the Chinese market also attracts global technology companies to establish their presence in Hong Kong, further driving the market growth. Moreover, the government's focus on innovation and technology as a key driver of economic growth has led to increased investment in the technology sector, including the development of Metaverse AR & VR Hardware.

Methodology

Data coverage:

Figures are based on in-app spending, consumer spending, online and offline sales, and data from the AR & VR market in the AMI.

Modeling approach / Market size:

Market sizes are determined by a top-down approach, based on a specific rationale for each market market. As a basis for evaluating markets, we use reports, third-party studies, and research companies. Next, we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, and internet penetration rates. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, and cloud revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Market Size
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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