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Key regions: South Korea, United Kingdom, India, Europe, United States
The eSports market in South Africa has seen minimal growth, impacted by factors such as limited advertising and sponsorship opportunities. Despite rising interest and consumer engagement, the market's growth rate remains stagnant.
Customer preferences: The growing popularity of eSports in South Africa has led to a rise in sponsorship and advertising opportunities within the market. Brands are now looking to target the younger, tech-savvy demographic that is drawn to the gaming scene. As a result, there has been an increase in digital and influencer marketing strategies, as well as partnerships with popular gaming events and teams. This shift towards digital advertising and collaborations is reflective of the changing media consumption habits of the younger generation and their strong affinity for online and gaming culture.
Trends in the market: In South Africa, the eSports market is experiencing a surge in sponsorship and advertising, with major brands investing in partnerships and endorsements with popular teams and players. This trend is expected to continue as the market grows, fueled by the country's fast-growing gaming community and increasing access to high-speed internet. As a result, industry stakeholders are increasingly focusing on developing targeted and innovative marketing strategies to reach this lucrative audience. This trend is not only significant for the eSports market, but also for brands seeking to tap into the growing popularity of gaming in South Africa. It also has potential implications for traditional sports, as eSports continues to gain mainstream recognition and compete for sponsorship and advertising budgets.
Local special circumstances: In South Africa, the eSports market is still in its early stages of development, but it holds immense potential for growth. One unique factor that sets the market apart is the country's high internet and mobile penetration rates, along with a large young population with a strong interest in gaming. Additionally, the country's diverse cultural landscape and strong history of traditional sports may pose challenges for sponsorship and advertising strategies to effectively target the local audience. Furthermore, strict regulations on gambling and alcohol advertising may also impact the type and reach of sponsorships and advertisements within the eSports market in South Africa.
Underlying macroeconomic factors: The Sponsorship & Advertising Market within the eSports Market in South Africa is significantly impacted by macroeconomic factors. The country's economic health, as well as global economic trends, play a crucial role in shaping the market performance. With a growing economy and increasing investment in the eSports industry, South Africa offers a promising market for sponsorships and advertising. Additionally, favorable fiscal policies and a supportive regulatory environment further contribute to the market's growth. However, limited healthcare funding and regulatory challenges may pose potential challenges to market growth. Moreover, the rise in chronic diseases and the aging population worldwide highlight the need for innovative advertising and sponsorship strategies to target this demographic in the eSports market.
Data coverage:
The data encompasses B2C enterprises. Figures are based on the Sponsorship & Advertising market, which comprises revenues of teams and organizers via sponsorship deals. All figures are based on net revenues and exclude agency commissions, rebates, and production costs.Modeling approach / market size:
The market size is determined through a bottom-up approach. We use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., Consumer Insights), as well as performance factors (e.g., user penetration, price per product, usage) to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as various macroeconomic indicators, historical developments, current trends, and reported performance indicators of key market players. In particular, we consider average prices and annual purchase frequencies.Forecasts:
We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, and 4G coverage.Additional notes:
The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). Consumer Insights data is reweighted for representativeness.Mon - Fri, 9am - 6pm (EST)
Mon - Fri, 9am - 5pm (SGT)
Mon - Fri, 10:00am - 6:00pm (JST)
Mon - Fri, 9:30am - 5pm (GMT)
Mon - Fri, 9am - 6pm (EST)