Definition:
The Creative Software market covers software applications designed to support tasks such as graphic design, video editing, 3D modeling, music composition, and photo editing and are used for content creation, design, and media production.
Products in the Creative Software market can be obtained in two ways: as on-premises software that is sold via a transactional license or a subscription and as cloud-based software (software as a service/ SaaS) that is most frequently sold as a subscription.
Additional Information:
The Creative Software market comprises revenue and revenue growth as the key performance indicators. Only revenues that are generated by primary vendors at the manufacturer price level either directly or through distribution channels (excluding value-added tax) are included, and revenues generated by resellers are excluded. Revenues are generated through both online and offline sales channels and include spending by consumers (B2C), enterprises (B2B) as well as governments (B2G).
Key players in this market include Adobe and Corel.
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Notes: Data was converted from local currencies using average exchange rates of the respective year.
Most recent update: Sep 2024
Source: Statista Market Insights
Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.
Most recent update: Jul 2024
Notes: Data was converted from local currencies using average exchange rates of the respective year.
Most recent update: Sep 2024
Source: Statista Market Insights
Most recent update: Mar 2024
Source: Statista Market Insights
The Creative Software market in Ireland has been experiencing a steady growth in recent years.
Customer preferences: Customers in Ireland have been increasingly interested in creative software that allows them to express their creativity and produce high-quality content. This has led to a growing demand for software that is user-friendly, versatile, and affordable. Customers are also looking for software that can be used across different platforms and devices, which has led to a rise in cloud-based solutions.
Trends in the market: One of the major trends in the Creative Software market in Ireland is the shift towards cloud-based solutions. This has been driven by the need for software that can be accessed from anywhere, at any time, and on any device. Cloud-based solutions also offer greater flexibility and scalability, which is important for businesses of all sizes. Another trend is the increasing use of Artificial Intelligence (AI) and Machine Learning (ML) in creative software. This has led to the development of software that can automate certain tasks, such as image editing and video production, and improve the overall efficiency of the creative process.
Local special circumstances: Ireland has a thriving tech sector, with many multinational companies choosing to establish their European headquarters in the country. This has led to a highly skilled workforce and a culture of innovation, which has helped to drive the growth of the Creative Software market. Ireland also has a strong tradition of creativity and artistic expression, which has led to a high demand for software that can help individuals and businesses to produce high-quality content.
Underlying macroeconomic factors: The growth of the Creative Software market in Ireland is also being driven by underlying macroeconomic factors, such as the growth of the digital economy and the increasing importance of technology in all aspects of business. Ireland has a highly educated population, with a large number of graduates in science, technology, engineering, and mathematics (STEM) fields. This has helped to create a highly skilled workforce that is well-suited to the demands of the Creative Software market. The Irish government has also been supportive of the tech sector, providing incentives for businesses to invest in research and development, and offering tax breaks for companies that establish a presence in the country.
Notes: Data was converted from local currencies using average exchange rates of the respective year.
Most recent update: Sep 2024
Sources: Statista Market Insights, Financial Statements of Key Players, National statistical offices
Data coverage:
The data encompasses B2B, B2G, and B2C enterprises. Figures are based on the allocation to the country where the money was spent at manufacturer price level (excluding VAT).Modeling approach / Market size:
The segment size is determined through a top-down approach. We use financial statements such as annual reports, quarterly earnings, and expert opinions to analyze the markets. To estimate the segment size for each country individually, we use relevant key market indicators and data from country-specific industry associations such as GDP, level of digitization, GDP sector composition, and observed level of software piracy.Forecasts:
We use a variety of forecasting techniques, for instance, advanced statistical methods, depending on the behavior of the relevant segment. The main drivers are the GDP and the level of digitization.Additional notes:
The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level.Notes: Based on data from IMF, World Bank, UN and Eurostat
Most recent update: Sep 2024
Source: Statista Market Insights
These activities are planned and put into stages in a logical order, a process known as the software development life cycle (SDLC) or software development. The SDLC often includes six stages: requirement analysis, design, development, testing, implementation, documentation, and evolution. Programming languages such as JavaScript and C++ are used to create software, with JavaScript being the most popular programming language in 2023 and used by roughly 65 percent of software developers.