Skip to main content
  1. Market Insights
  2. Digital
  3. Digital Media
  4. Digital Music

Music Downloads - Tunisia

Tunisia
  • The Music Downloads market in Tunisia is projected to reach a revenue of US$394.30k in 2024.
  • The market is expected to grow at an annual rate of 3.70% from 2024 to 2027, resulting in a projected market volume of US$439.60k by 2027.
  • In global comparison, United States will generate the most revenue, with US$357.10m in 2024.
  • In the Music Downloads market in Tunisia, the number of users is expected to reach 496.7k users by 2027.
  • The user penetration rate is forecasted to be 3.9% in 2024 and is expected to increase to 4.0% by 2027.
  • Tunisia's music download market is flourishing, driven by the increasing popularity of local artists and the ease of accessing digital platforms.

Music Downloads are defined as paid downloads of professionally produced single tracks or albums/compilations. Digital music files, e.g. in the MP3-format, can be purchased per one-time transaction and are then permanently accessible for the user. The most popular digital music download platform is Apple’s iTunes. Digital audio books are not included.

In-Scope

  • Paid downloads of professionally produced single tracks or albums/compilations
  • Permanently accessible after purchase

Out-Of-Scope

  • Digital audio books
Digital Music: market data & analysis - Cover

Market Insights report

Digital Music: market data & analysis

Study Details

    Revenue

    Notes: Data was converted from local currencies using average exchange rates of the respective year.

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Notes: The chart “Comparable Estimates” shows the forecasted development of the selected market from different sources. Please see the additional information for methodology and publication date.

    Most recent update: Mar 2024

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Analyst Opinion

    With music streaming services like Spotify and Apple Music in their heyday, downloading music looks like a relic of the past. Although this perception is very true for developed countries, it is not necessarily the case in emerging or developing countries. Music Streaming relies heavily on a stable and fast mobile internet connection – a technical requirement that still many countries in the world are lacking. Downloading single music files instead can even be accomplished with low speed internet connection. Thus, under these circumstances, downloading single files turns out to still be the most convenient way of consuming Digital Music.

    Users

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Global Comparison

    Most recent update: Mar 2024

    Source: Statista Market Insights

    Key Players

    Most recent update: Mar 2024

    Source: Statista Company Insights

    Methodology

    Data coverage:

    The data encompasses B2C enterprises. Figures are based on the Digital Music market. Digital music is defined as audio content distributed to the end-user over the internet. This includes paid digital downloads of professionally produced single tracks or albums/compilations as well as subscription-based on-demand streaming services. All monetary figures refer to consumer spending on digital goods or subscriptions in the respective market. This spending factors in discounts, margins, and taxes.

    Modeling approach / market size:

    The market size is determined through a bottom-up approach. We use annual financial reports of the market-leading companies and industry associations, third-party studies and reports, survey results from our primary research (e.g., the Statista Global Consumer Survey), as well as performance factors (e.g., user penetration, price per product, usage) to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as various macroeconomic indicators, historical developments, current trends, and reported performance indicators of key market players. In particular, we consider average prices and annual purchase frequencies.

    Forecasts:

    We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are GDP per capita, consumer spending per capita, and 4G coverage.

    Additional notes:

    The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic is considered at a country-specific level. The data is modeled using current exchange rates. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. The market is updated twice a year. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development). GCS data is reweighted for representativeness.

    Digital

    Access more Market Insights on Digital topics with our featured report

    Digital Music: market data & analysis - BackgroundDigital Music: market data & analysis - Cover

    Key Market Indicators

    Notes: Based on data from IMF, World Bank, UN and Eurostat

    Most recent update: Sep 2024

    Source: Statista Market Insights

    Contact

    Get in touch with us. We are happy to help.