Games Live Streaming - Mozambique

  • Mozambique
  • In Mozambique, revenue in the Games Live Streaming market market is projected to reach US$2.02m in 2024.
  • Revenue is expected to demonstrate an annual growth rate (CAGR 2024-2029) of 6.05%, resulting in a projected market volume of US$2.71m by 2029.
  • In the Games Live Streaming market market withMozambique, the number of users is anticipated to amount to 4.0m users by 2029.
  • User penetration in Mozambique will be 8.6% in 2024 and is expected to increase to 10.1% by 2029.
  • In a global context, the majority of revenue will be generated China, with a figure of US$2,581.00m in 2024.
  • The average revenue per user (ARPU) in the Games Live Streaming market market in Mozambique is projected to reach US$0.67 in 2024.
  • In Mozambique, the rise of mobile internet accessibility is significantly enhancing the popularity and engagement of games live streaming among the youth demographic.

Key regions: Japan, China, Europe, France, Germany

 
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Analyst Opinion

The Games Live Streaming market in Mozambique has been experiencing significant growth in recent years.

Customer preferences:
Customers in Mozambique are increasingly turning to live streaming as a way to engage with their favorite games. This trend can be attributed to several factors. Firstly, live streaming offers a convenient and accessible way for gamers to watch and interact with their favorite content creators. It allows them to stay connected with the gaming community and be a part of the action, even if they are not able to play the games themselves. Additionally, live streaming platforms often provide additional features such as chat rooms and live comments, which further enhance the interactive experience for viewers.

Trends in the market:
One of the key trends in the Games Live Streaming market in Mozambique is the growing popularity of eSports. eSports refers to organized multiplayer video game competitions, often with professional players and teams. These events are typically live streamed, allowing fans to watch the action in real-time. The rise of eSports has led to an increase in demand for live streaming platforms and services, as fans seek to follow their favorite teams and players. This trend is expected to continue as eSports continues to gain traction in Mozambique. Another trend in the market is the emergence of local content creators and influencers. Mozambique has seen a rise in the number of gamers who create and share their own content through live streaming platforms. These content creators often have a dedicated following and are able to monetize their channels through sponsorships and donations from viewers. This trend is not only driving the growth of the Games Live Streaming market, but also creating new opportunities for local talent in the gaming industry.

Local special circumstances:
Mozambique is a country with a young and tech-savvy population. With a growing number of internet users and increasing access to smartphones, the demand for online entertainment, including games live streaming, is on the rise. Additionally, the country has a strong gaming culture, with a passionate community of gamers who are eager to engage with their favorite games and content creators. These local special circumstances create a favorable environment for the development of the Games Live Streaming market in Mozambique.

Underlying macroeconomic factors:
The growth of the Games Live Streaming market in Mozambique is also influenced by underlying macroeconomic factors. The country has been experiencing steady economic growth, which has led to an increase in disposable income and consumer spending. As a result, more Mozambicans are able to afford the necessary equipment and internet connection required for live streaming. Furthermore, the government has been investing in improving the country's digital infrastructure, including expanding internet access in rural areas. This investment is expected to further drive the growth of the Games Live Streaming market by increasing the number of potential viewers and content creators. In conclusion, the Games Live Streaming market in Mozambique is developing rapidly due to customer preferences for interactive and convenient gaming experiences, the rise of eSports, the emergence of local content creators, local special circumstances such as a young and tech-savvy population, and underlying macroeconomic factors such as economic growth and improved digital infrastructure.

Methodology

Data coverage:

Figures are based on company revenues, consumer spending, consumer spending on platforms, advertising spending, annual reports and funding data.

Modeling approach / Market size:

Market sizes are determined by a Top-Down approach, based on a specific rationale for the market. As a basis for evaluating markets, we use reports, third-party studies, research companies. Next we use relevant key market indicators and data from country-specific associations such as GDP, consumer spending, internet penetration. This data helps us to estimate the market size for each country individually.

Forecasts:

In our forecasts, we apply diverse forecasting techniques. The selection of forecasting techniques is based on the behavior of the particular market. For example, the S-curve function and exponential trend smoothing are well suited to forecast digital products and services due to the non-linear growth of technology adoption. The main drivers are consumer spending per capita, level of digitalization, video gaming revenues.

Additional Notes:

The market is updated twice per year in case market dynamics change. Consumer Insights data is unbiased for representativeness.

Overview

  • Revenue
  • Analyst Opinion
  • Users
  • Global Comparison
  • Methodology
  • Key Market Indicators
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