VR Hardware - South America

  • South America
  • The VR Hardware market in South America is projected to reach a revenue of US$401.1m by 2024.
  • It is expected to show an annual growth rate (CAGR 2024-2029) of 9.53%, resulting in a projected market volume of US$632.3m by 2029.
  • In South America, the market volume is estimated to be US$2,902.0m in 2024, making it the country with the highest revenue in the VR Hardware market.
  • The number of users in South America's VR Hardware market is expected to reach 6.8m users by 2029.
  • The user penetration rate is projected to increase from 1.5% in 2024 to 1.8% by 2029.
  • Furthermore, the average revenue per user (ARPU) is expected to be US$73.8.
  • In South America, the demand for VR hardware is steadily increasing, with Brazil leading the market in terms of adoption and sales.
 
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Analyst Opinion

The VR Hardware market in South America has been experiencing steady growth in recent years, driven by customer preferences for immersive and interactive experiences, as well as advancements in technology. Customer preferences in South America have been shifting towards VR Hardware as consumers seek more realistic and engaging experiences.

VR headsets and other hardware devices offer users the opportunity to explore virtual worlds, play games, and watch videos in a way that traditional media cannot replicate. The demand for VR Hardware is also fueled by the growing popularity of virtual reality gaming, which allows users to fully immerse themselves in virtual environments. Additionally, the educational and training sectors are increasingly adopting VR technology, further driving the demand for VR Hardware in South America.

Trends in the VR Hardware market in South America include the growth of standalone VR headsets and the increasing availability of affordable options. Standalone VR headsets, which do not require a separate computer or smartphone to operate, have gained popularity due to their convenience and ease of use. These headsets are particularly appealing to consumers in South America who may not have access to high-end gaming PCs or expensive smartphones.

As a result, manufacturers have been focusing on developing standalone VR headsets that offer high-quality experiences at a more affordable price point. Another trend in the VR Hardware market in South America is the increasing focus on local content and applications. While global VR experiences are popular, there is a growing demand for content that is tailored to the South American market.

This includes games, videos, and educational applications that reflect the local culture and interests of consumers in the region. As a result, local developers and content creators are emerging in South America, contributing to the growth of the VR Hardware market. Local special circumstances in South America, such as the relatively high cost of imported technology and limited access to high-speed internet, have influenced the development of the VR Hardware market.

These factors have led to the emergence of local manufacturers and developers who are creating more affordable VR Hardware options that cater to the specific needs and preferences of South American consumers. Additionally, the need for offline experiences and content that can be accessed without a reliable internet connection has also shaped the market in South America. Underlying macroeconomic factors, such as the growing middle class and increasing disposable income in South America, have also contributed to the development of the VR Hardware market.

As more consumers have the financial means to invest in VR Hardware, the demand for these products has increased. Furthermore, the growth of the gaming industry and the increasing adoption of technology in various sectors, such as healthcare and tourism, have created new opportunities for the VR Hardware market to thrive in South America. In conclusion, the VR Hardware market in South America is experiencing growth due to customer preferences for immersive experiences, advancements in technology, and the availability of more affordable options.

The market is characterized by the popularity of standalone VR headsets, the focus on local content, and the influence of local special circumstances. These trends are supported by underlying macroeconomic factors, such as the growing middle class and increasing disposable income in South America, which are driving the demand for VR Hardware in the region.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on VR hardware revenue, which includes digital spending on hardware (stand-alone and tethered units) that enables consumers to dive into the virtual world.

Modeling approach / market size:

The market size is determined through a top-down approach. We use annual financial reports of the market-leading companies and industry associations, as well as third-party studies and reports to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as consumer spending, internet penetration, 4G coverage, and historical developments.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are level of digitalization, adoption of technology, GDP per capita, and internet penetration.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development).

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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