AR Software - BRICS

  • BRICS
  • Revenue in the AR Software market market withBRICS is projected to reach US$3.0bn in 2025.
  • Revenue in this market is expected to show an annual growth rate (CAGR 2025-2029) of 4.43%, leading to a projected market volume of US$3.6bn by 2029.
  • Despite a projected market volume of US$4,274.0m in 2025, most revenue is generated the United States.
  • In the AR Software market market across in BRICS, the number of users is expected to amount to 2.1bn users by 2029.
  • User penetration in this region will be 59.5% in 2025 and is expected to rise to 62.9% by 2029.
  • The average revenue per user (ARPU) in the AR Software market market is anticipated to amount to US$1.5.
  • In Brazil, the AR software market is increasingly focusing on enhancing user engagement through innovative applications in education and entertainment sectors.
 
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Analyst Opinion

The AR Software market in BRICS is experiencing significant growth and development due to several factors.

Customer preferences:
Customers in the AR Software market in BRICS are increasingly seeking innovative and interactive solutions that enhance their overall experience. They are looking for AR software that can be easily integrated into their existing systems and provide seamless user interfaces. Additionally, customers are demanding AR software that offers high-quality visuals and realistic simulations.

Trends in the market:
One of the key trends in the AR Software market in BRICS is the increasing adoption of AR technology in various industries. For example, in Brazil, AR software is being used in the healthcare sector to improve patient care and training. In Russia, AR technology is being utilized in the retail industry to enhance customer experiences and drive sales. Similarly, in India, AR software is being employed in the education sector to create immersive learning environments. These trends indicate the growing acceptance and utilization of AR software across different sectors in BRICS countries.

Local special circumstances:
Each BRICS country has its own unique set of circumstances that contribute to the development of the AR Software market. In Brazil, for instance, the government has been actively promoting the adoption of AR technology through various initiatives and funding programs. In Russia, the presence of a strong IT sector and a skilled workforce has facilitated the growth of the AR Software market. India, on the other hand, has a large population of tech-savvy individuals who are increasingly embracing AR technology. China, being a global manufacturing hub, has a significant demand for AR software in industries such as manufacturing and logistics.

Underlying macroeconomic factors:
The growth of the AR Software market in BRICS is also influenced by several macroeconomic factors. One such factor is the increasing investment in research and development by both public and private entities. This investment is driving technological advancements in AR software, making it more accessible and affordable for businesses and consumers. Additionally, the rising disposable income and increasing urbanization in BRICS countries are contributing to the growth of the AR Software market. As more people move to urban areas and have higher purchasing power, the demand for AR software is expected to increase. In conclusion, the AR Software market in BRICS is witnessing significant growth and development due to customer preferences for innovative and interactive solutions, the increasing adoption of AR technology across various industries, local special circumstances in each BRICS country, and underlying macroeconomic factors such as investment in research and development and rising disposable income. These factors are driving the demand for AR software and shaping the market in BRICS.

Methodology

Data coverage:

The data encompasses B2C enterprises. Figures are based on AR software revenue, which includes revenues related to in-app purchases as well as revenues from the purchase of social media, gaming, and eCommerce apps.

Modeling approach / market size:

The market size is determined through a top-down approach. We use annual financial reports of the market-leading companies and industry associations, as well as third-party studies and reports to analyze the markets. To estimate the market size for each country individually, we use relevant key market indicators and data from country-specific industry associations, such as consumer spending, internet penetration, 4G coverage, and historical developments.

Forecasts:

We apply a variety of forecasting techniques, depending on the behavior of the relevant market. For instance, the S-curve function and exponential trend smoothing are well suited for forecasting digital products and services due to the non-linear growth of technology adoption. The main drivers are level of digitalization, adoption of technology, GDP per capita, and internet penetration.

Additional notes:

The data is modeled using current exchange rates. The market is updated twice a year in case market dynamics change. The impact of the COVID-19 pandemic and the Russia-Ukraine war are considered at a country-specific level. In some cases, the data is updated on an ad hoc basis (e.g., when new, relevant data has been released or significant changes within the market have an impact on the projected development).

Overview

  • Revenue
  • Analyst Opinion
  • Reach
  • Global Comparison
  • Methodology
  • Key Market Indicators
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