In 2022, South Korea imported approximately 260 million U.S. dollars worth of games, a decrease from around 312 million dollars the previous year, showing a decline of about 17 percent.
Import value of the gaming market in South Korea from 2013 to 2022
(in million U.S. dollars)
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Korea Creative Content Agency. (March 4, 2024). Import value of the gaming market in South Korea from 2013 to 2022 (in million U.S. dollars) [Graph]. In Statista. Retrieved December 21, 2024, from https://www.statista.com/statistics/827956/south-korea-gaming-industry-import-value/
Korea Creative Content Agency. "Import value of the gaming market in South Korea from 2013 to 2022 (in million U.S. dollars)." Chart. March 4, 2024. Statista. Accessed December 21, 2024. https://www.statista.com/statistics/827956/south-korea-gaming-industry-import-value/
Korea Creative Content Agency. (2024). Import value of the gaming market in South Korea from 2013 to 2022 (in million U.S. dollars). Statista. Statista Inc.. Accessed: December 21, 2024. https://www.statista.com/statistics/827956/south-korea-gaming-industry-import-value/
Korea Creative Content Agency. "Import Value of The Gaming Market in South Korea from 2013 to 2022 (in Million U.S. Dollars)." Statista, Statista Inc., 4 Mar 2024, https://www.statista.com/statistics/827956/south-korea-gaming-industry-import-value/
Korea Creative Content Agency, Import value of the gaming market in South Korea from 2013 to 2022 (in million U.S. dollars) Statista, https://www.statista.com/statistics/827956/south-korea-gaming-industry-import-value/ (last visited December 21, 2024)
Import value of the gaming market in South Korea from 2013 to 2022 (in million U.S. dollars) [Graph], Korea Creative Content Agency, March 4, 2024. [Online]. Available: https://www.statista.com/statistics/827956/south-korea-gaming-industry-import-value/