In 2022, mobile gaming was the strongest sector of the South Korean gaming market, with a sales revenue of around 13.1 trillion South Korean won. According to the Korean Creative Content Agency, more than 53 percent of South Koreans played mobile games that year.
Sales distribution of the gaming market in South Korea in 2022, by category
(in billion South Korean won)
* PC bang, uniquely developed in South Korea, refers to a venue where visitors can use desktop computers, the Internet environment, printers, and snack bars. It is considered as a social meeting point for e-sports lovers to enjoy multiplayer computer games together.
1,000 South Korean won equals 0.73 U.S. dollars or 0.68 euro as of May 2024.
Figures have been rounded.
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Korea Creative Content Agency. (March 4, 2024). Sales distribution of the gaming market in South Korea in 2022, by category (in billion South Korean won) [Graph]. In Statista. Retrieved December 20, 2024, from https://www.statista.com/statistics/825140/south-korea-gaming-industry-sales-distribution-by-category/
Korea Creative Content Agency. "Sales distribution of the gaming market in South Korea in 2022, by category (in billion South Korean won)." Chart. March 4, 2024. Statista. Accessed December 20, 2024. https://www.statista.com/statistics/825140/south-korea-gaming-industry-sales-distribution-by-category/
Korea Creative Content Agency. (2024). Sales distribution of the gaming market in South Korea in 2022, by category (in billion South Korean won). Statista. Statista Inc.. Accessed: December 20, 2024. https://www.statista.com/statistics/825140/south-korea-gaming-industry-sales-distribution-by-category/
Korea Creative Content Agency. "Sales Distribution of The Gaming Market in South Korea in 2022, by Category (in Billion South Korean Won)." Statista, Statista Inc., 4 Mar 2024, https://www.statista.com/statistics/825140/south-korea-gaming-industry-sales-distribution-by-category/
Korea Creative Content Agency, Sales distribution of the gaming market in South Korea in 2022, by category (in billion South Korean won) Statista, https://www.statista.com/statistics/825140/south-korea-gaming-industry-sales-distribution-by-category/ (last visited December 20, 2024)
Sales distribution of the gaming market in South Korea in 2022, by category (in billion South Korean won) [Graph], Korea Creative Content Agency, March 4, 2024. [Online]. Available: https://www.statista.com/statistics/825140/south-korea-gaming-industry-sales-distribution-by-category/