The statistic shows the annual growth of client game users in China from 2008 to 2019. In 2019, the number of client game players in China sank 5.5 percent compared to the previous year, indicating a consecutive drop since the peak in 2017.
Annual growth of client game players in China between 2008 and 2019
Characteristic
Year-on-year change
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Game Committee of the Publishers Association of China. (December 20, 2019). Annual growth of client game players in China between 2008 and 2019 [Graph]. In Statista. Retrieved July 22, 2024, from https://www.statista.com/statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China. "Annual growth of client game players in China between 2008 and 2019." Chart. December 20, 2019. Statista. Accessed July 22, 2024. https://www.statista.com/statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China. (2019). Annual growth of client game players in China between 2008 and 2019. Statista. Statista Inc.. Accessed: July 22, 2024. https://www.statista.com/statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China. "Annual Growth of Client Game Players in China between 2008 and 2019." Statista, Statista Inc., 20 Dec 2019, https://www.statista.com/statistics/730749/china-annual-growth-of-client-game-users/
Game Committee of the Publishers Association of China, Annual growth of client game players in China between 2008 and 2019 Statista, https://www.statista.com/statistics/730749/china-annual-growth-of-client-game-users/ (last visited July 22, 2024)
Annual growth of client game players in China between 2008 and 2019 [Graph], Game Committee of the Publishers Association of China, December 20, 2019. [Online]. Available: https://www.statista.com/statistics/730749/china-annual-growth-of-client-game-users/